feat: Added SpawnReasons and RoleSpawnFlags to CustomRole and some item/ammo fixes #554
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Description
Describe the changes
Read title.
What is the current behavior? (You can also link to an open issue here)
Currently CustomRole always uses ForceClass as a SpawnReason and doesn't allow devs to specify RoleSpawnFlags.
Additionally, CustomRole behaviours when it comes to ammo and items was inconsistent so I also fixed it.
What is the new behavior? (if this is a feature change)
Read title.
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Nope, some methods became obsolete though :
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
Other