Releases: FFXIV-CombatReborn/RotationSolverReborn
Releases · FFXIV-CombatReborn/RotationSolverReborn
7.2.5.89
What's Changed
- Added support for Duty Actions to be used with commands, update for Patch 7.25hf3 by @LTS-FFXIV in #866
Full Changelog: 7.2.5.88...7.2.5.89
7.2.5.88
What's Changed
- Enhance RDM_Reborn class with new properties and logic by @LTS-FFXIV in #865
Full Changelog: 7.2.5.87...7.2.5.88
7.2.5.87
What's Changed
- RDM Complete Rework, WAR Primal Rend reworked, api bump for rotations by @LTS-FFXIV in #863
Full Changelog: 7.2.5.86...7.2.5.87
7.2.5.86
What's Changed
- Refactor dispel logic and enhance status handling by @LTS-FFXIV in #861
- Update ecommons, move from submodule to nuget package by @LTS-FFXIV in #862
Full Changelog: 7.2.5.85...7.2.5.86
7.2.5.85
What's Changed
- Added alt Mudra actions to base by @LTS-FFXIV in #860
Full Changelog: 7.2.5.84...7.2.5.85
7.2.5.84
What's Changed
- Hotfix for Dead Star targeting and update for sourcegen by @LTS-FFXIV in #859
Full Changelog: 7.2.5.83...7.2.5.84
7.2.5.83
What's Changed
- Further refactors for low level Ninja Mudra by @LTS-FFXIV in #858
Full Changelog: 7.2.5.82...7.2.5.83
7.2.5.82
What's Changed
- Fix for low level NIN mudra usage by @LTS-FFXIV in #857
Full Changelog: 7.2.5.81...7.2.5.82
7.2.5.81
What's Changed
- Fix for raise delay, add esuna delay option, various other enhancements by @LTS-FFXIV in #856
Full Changelog: 7.2.5.80...7.2.5.81
7.2.5.80
What's Changed
- Refactor NIN_Default and improved raise target filtering by @LTS-FFXIV in #855
Full Changelog: 7.2.5.79...7.2.5.80