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Releases: FFXIV-CombatReborn/RotationSolverReborn

7.3.0.35

14 Aug 23:47
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7.3.0.35 Pre-release
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Full Changelog: 7.3.0.34...7.3.0.35

7.3.0.34

14 Aug 12:13
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7.3.0.34 Pre-release
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Full Changelog: 7.3.0.33...7.3.0.34

7.3.0.33

14 Aug 11:32
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7.3.0.33 Pre-release
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What's Changed

  • Added Churin's DRK rotation, adjusted UI elements again for ExtraRotations by @LTS-FFXIV in #942

Full Changelog: 7.3.0.32...7.3.0.33

7.3.0.32

14 Aug 11:03
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7.3.0.32 Pre-release
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What's Changed

  • Cleaned up a lot of UI code with consideration for 3rd party rotations by @LTS-FFXIV in #941

Full Changelog: 7.3.0.31...7.3.0.32

7.3.0.31

14 Aug 08:25
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7.3.0.31 Pre-release
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Full Changelog: 7.3.0.30...7.3.0.31

7.3.0.30

13 Aug 15:44
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  • Hotfix for tank mits and Dalamud Branch checking by @LTS-FFXIV in #939

Full Changelog: 7.3.0.29...7.3.0.30

7.3.0.29

13 Aug 06:41
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Full Changelog: 7.3.0.28...7.3.0.29

7.3.0.28

12 Aug 17:55
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  • Added CS and SVC to RotationLoadContext for custom rotation makers by @BrakusTapus in #937

Full Changelog: 7.3.0.27...7.3.0.28

7.3.0.27

12 Aug 13:19
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  • Adjusted Meso Terminal targeting to account for hellmakers, cleanup of AQM by @LTS-FFXIV in #936

Full Changelog: 7.3.0.26...7.3.0.27

7.3.0.26

12 Aug 06:10
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Full Changelog: 7.3.0.25...7.3.0.26