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Add Psych Lua API Documentation and 2 Forks of Psych. #253

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5 changes: 4 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -124,10 +124,13 @@ Unsure what to contribute? Check out the `good first issue` [tagged GitHub issue
<!--lint ignore awesome-list-item-->
- [Psych Engine](https://github.com/ShadowMario/FNF-PsychEngine) - A fork of base game which includes new quality-of-life changes, performance improvements, and Lua-based mod tools. Popular and well-documented.
- [Psych Engine Docs](https://github.com/ShadowMario/FNF-PsychEngine/wiki) - Psych Engine modding documentation.
- [Psych Engine Lua Script API](https://shadowmario.github.io/psychengine.lua/) - Psych Engine scripting documentation for lua.
- [Alternative wiki for Psych Engine](https://github.com/CaptainBaldi/PsychRewrittenWiki/wiki) - Made by [CaptainBaldi](https://github.com/CaptainBaldi) and contributors.
- [Another alternative wiki for Psych Engine](https://github.com/Meme1079/PsychWiki/wiki) - Made by [Meme1079](https://github.com/Meme1079) and contributors.
- [Funkin Cocoa](https://github.com/TheWorldMachinima/FunkinCocoa) - A rewrite of base game (Psych 0.4). Aims to be as customizable as possible. Supports advanced HScript scripting using [SScript](https://github.com/TheWorldMachinima/SScript).
- [Troll Engine](https://github.com/riconuts/troll-engine) - A competitive fork of Psych Engine made for the Tails gets Trolled mod. Supports HScripting and has modchart capabilities with a system similar to Andromeda's.
- [Nightmare Vision](https://github.com/DuskieWhy/NightmareVision) - A competitive fork of Psych Engine made for Hit Single mod. Supports Hscript and Modcharting.
- [JS Engine](https://github.com/JordanSantiagoYT/FNF-JS-Engine) - A fork of Psych Engine 0.6.3 that handles large charts and note spamming, and includes Optimization and Game Rendering.
- *Kade Engine* - An archived engine that includes new features and quality of life fixes, targeted at pro rhythm game players.
- [BoloVEVO's Kade Engine](https://github.com/BoloVEVO/Kade-Engine-Public) - A fork of Kade Engine that fixes all the bugs and includes new content.
- [BoloVEVO's Kade Engine Docs](https://github.com/BoloVEVO/Kade-Engine-Public/wiki) - Kade Engine Fork modding documentation.
Expand All @@ -142,7 +145,7 @@ Unsure what to contribute? Check out the `good first issue` [tagged GitHub issue
- [FPS Plus](https://github.com/ThatRozebudDude/FPS-Plus-Public) - A fork of Funkin', as the name suggests, with higher framerate, better input system, rebindable keys and more. [B-Side Redux](https://gamebanana.com/mods/42724) was made on this engine.
- [Super Engine](https://github.com/superpowers04/Super-Engine) - A fork of Kade Engine that features revamped menus, mod support and online functionality.

- [Leather Engine](https://github.com/Leather128/LeatherEngine) - An engine that includes 1-21 key support, supports mod loading with Polymod and has other useful features like a stage editor.)
- [Leather Engine](https://github.com/Leather128/LeatherEngine) - An engine that includes 1-21 key support, supports mod loading with Polymod and has other useful features like a stage editor.
- [Altronix Engine](https://github.com/Altronix-Team/FNF-AltronixEngine) - An engine that provides the support for creating localizations into different languages and HScript modding support with Polymod HScript classes and small script files. Also, engine has integration with GameJolt with achievements.
- [Crow Engine](https://github.com/EyeDaleHim/Crow-Engine) - A 1:1 recreation of Base Game, introduces extreme performance upgrades, source code easier to work with.
- *Modding+* - An archived engine with HScript support with the intention of easy customization and enhanced gameplay options.
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