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Update mods
- Universal Tweaks
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5 files changed

+163
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CHANGELOG_v2.md

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- Better Questing Unofficial (4.2.4 -> 4.2.5)
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- StellarCore (1.5.4 -> 1.5.13)
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- PackagedAuto (v1.0.13.55 -> v1.0.13.56)
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- Universal Tweaks (1.12.0 -> 1.13.0)
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* * *
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manifest.json

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},
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{
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"projectID": 705000,
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"fileID": 5529764,
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"fileID": 5860191,
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"required": true
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},
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{

overrides/config/Universal Tweaks - Bugfixes.cfg

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B:"Crafted Item Statistics"=true
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# Fixes entity and particle rendering issues by enabling depth buffer writing
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# Can cause issues with modded particles
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B:"Depth Mask"=true
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# Replaces the help command, sorts and reports broken commands
@@ -197,21 +198,6 @@ general {
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# Fixes the spectator menu not showing player skins
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B:"Spectator Menu"=true
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"model gap" {
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# Fixes transparent gaps in all 3D models of blocks and items
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B:"[1] Model Gap Toggle"=true
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# Quad X/Y offset
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# Moves the quad toward the center of the item
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# Use to hide gaps, keep as close to 0 as possible
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D:"[2] Recess Value"=0.007
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# Quad expansion increment
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# Enlarges each quad
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# Use to hide gaps, keep as close to 0 as possible
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D:"[3] Expansion Value"=0.008
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}
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}
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world {

overrides/config/Universal Tweaks - Mod Integration.cfg

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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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# Sets what level of Particles Setting is required to disable the Item Particles generated by Item Lasers transferring items
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# The config setting here is complex due to how Vanilla Minecraft handles the Particles setting
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# -1 or lower will not register the mixin
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# 0 disables the creation of these particles entirely
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# 1 disables the creation of these particles when the Particle setting is on Minimal only
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# 2 disables the creation of these particles when the Particle setting is on Decreased or Minimal
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# 3 or higher will never disable these particles
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I:"Item Laser Particles Graphics"=-1
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# Fixes Laser Upgrades voiding instead of applying if there is only one item in the stack
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B:"Laser Upgrade Voiding"=true
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}
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B:"Improved Player Tick"=true
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}
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bibliocraft {
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# Fixes client-side memory leak by disabling version check
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B:"Disable Version Check"=true
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}
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"biomes o' plenty" {
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# Fixes rapid inflection of regeneration effects in hot spring water
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B:"Hot Spring Water"=true
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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# Fixes memory leak when unloading worlds/switching dimensions
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B:"Memory Leak Fix"=true
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# Optimizes the Hellfire/Soul Forge to reduce tick time
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B:"Optimized Hellfire Forge"=true
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# Fixes memory leak when unloading worlds/switching dimensions
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B:"World Unload Memory Leak Fix"=true
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}
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botania {
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D:"Vorpal Enchantment Damage"=10.0
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}
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collective {
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# Fixes memory leak when unloading worlds/switching dimensions
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B:"Memory Leak Fix"=true
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}
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"compact machines" {
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# Improves server performance by properly controlling spawn checks (effectiveness depends on CM's config)
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# Disable both 'allowHostileSpawns' and 'allowPeacefulSpawns' in the CM config for best performance
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# Does nothing if both config values are true
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B:"Allowed Spawns Improvement"=true
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# Fixes some compact machine walls being invisible if Nothirium 0.2.x (and up) or Vintagium is installed
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B:"Invisible Wall Render Fix"=true
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# Fixes client-side memory leak associated with miniaturization recipes
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B:"Memory Leak Fix"=true
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}
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"effortless building" {
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"elementary staffs" {
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# Reintroduces the 1.5 electric staff behavior along with some subtle particles
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B:"Electric Staff Port"=true
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# Lets the health staff also heal other players (and potentially more living entities)
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B:"Health Staff Player Healing"=true
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}
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"elenai dodge 2" {
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I:"Sprinting Feather Requirement"=6
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}
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emojicord {
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# Improves emoji context calculation to improve fps when rendering a lot of text
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B:"Emoji Context"=true
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}
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"ender io" {
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# Fixes client-side memory leak by replacing obelisk renderer with a simpler one
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B:"Replace Obelisk Renderer"=true
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}
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"ender storage" {
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# Fixes storage frequencies being tracked multiple times
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B:"Fix Frequency Tracking"=true
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# Fixes the Creative Mill Generator not respecting the Creative Block Breaking config
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B:"Creative Mill Harvestability"=true
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# Downgrades the message when creating a potion recipe from info to a debug
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B:"Downgrade Potion Recipes Log Level"=true
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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B:"Replanting Cocoa Beans"=true
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}
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"in control!" {
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# Fixes onJoin spawn rules repeatedly modifying mob attack/health/speed
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B:"Spawn Rule Stats Fix"=true
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}
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"industrialcraft 2" {
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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B:"Duplication Fixes"=true
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}
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"iron chests" {
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# Fixes client-side memory leak by replacing the crystal chest/shulker box renderer with a simpler one
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# Note: Stack sizes are not rendered, similar to modern versions of this mod
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B:"Replace Crystal Chest/Shulker Renderer"=true
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}
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"item stages" {
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# Changes item matching code to CraftTweaker's ingredient matching system, fixes item NBT issues
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B:"Ingredient Matching"=true
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B:"No Beta Warning"=true
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}
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"random things" {
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# Fixes a bug where crafting the output of an Anvil recipe would modify the recipe, preventing crafts until restart
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B:"Anvil Crafting Fix"=true
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}
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"requious frakto" {
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# Fixes server world being leaked to various particles
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B:"Particle Fixes"=true
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}
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thaumcraft {
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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# Fixes the bounding box always being at the center in both cinderpearls and shimmerleafs
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B:"Flower Bounding Box"=true
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# Stops the thaumometer from bobbing rapidly when using it to scan objects
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B:"Stable Thaumometer"=true
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}
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"thaumcraft: entities" {
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# Adds particles to firebats similar to legacy versions
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B:"Firebat Particles"=true
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# Rotates dead eldritch crabs all the way like endermites, silverfish, and spiders
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B:"Spiderlike Eldritch Crabs"=true
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# Increases particle size of wisps similar to legacy versions
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B:"Wisp Particles"=true
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}
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"thaumcraft: foci" {
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B:"Duplication Fixes"=true
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woot {
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# Remove any leftover entities spawned on simulated mob's death
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B:"Cleanup Simulated Kills"=true
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}
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}
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