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Feature/game state management #278

Feature/game state management

Feature/game state management #278

Triggered via pull request March 26, 2025 13:34
Status Success
Total duration 50s
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build.yaml

on: pull_request
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10 warnings
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'StoryContent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'Conditions' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'SourceNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'TargetNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'StoryContent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'Conditions' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'SourceNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'TargetNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.