Feature/game state management #278
Annotations
10 warnings
build:
ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'StoryContent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'Conditions' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'SourceNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'TargetNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'StoryContent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
|
build:
ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'Conditions' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
|
build:
ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'SourceNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
|
build:
ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'TargetNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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