Skip to content

Feature/game state management #283

Feature/game state management

Feature/game state management #283

Triggered via pull request March 26, 2025 14:04
Status Success
Total duration 45s
Artifacts

build.yaml

on: pull_request
Fit to window
Zoom out
Zoom in

Annotations

10 warnings
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'StoryContent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'Conditions' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'SourceNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'TargetNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeNode.cs#L10
Non-nullable property 'StoryContent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'Conditions' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'SourceNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: ChatRPG/Data/Models/NarrativeEdge.cs#L11
Non-nullable property 'TargetNode' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.