v1.1
- Fixed bug wherein having a layer with no scattering inbetween two scattering layers will cause miscalculations
- Implemented zeroing of tiny single-scattering albedo
$\omega$ values or tiny Legendre coefficients -- it will still be better for users to zero such values themselves - General improvements to documentation including a new warning that using an excessive number of streams
$\text{NQuad} \gtrsim 300$ will cause some quadrature angles to be extremely glancing ($\mu \sim 0$ ) and the computed intensity at those angles may be inaccurate
Full Changelog: v1.0.3...v1.1