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SimEthereal version 1.3.0

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@pspeed42 pspeed42 released this 20 Nov 01:10
· 53 commits to master since this release

Bug fix release including several community patches.

Change log:

  • Fixed a bug where the newer state messages would fail if the game hadn't
    already registered Vec3d as a serializable class.
  • Fixed NetworkStateListener to properly pay attention to zone extents.
  • Fixed EtherealHost to pass the specified client zone extents on to the
    NetworkStateListener.
  • Added additional trace logging to NetworkStateListener.
  • Fixed an issue where raw nanoTime() was being used to timestamp messages.
    Now applications can specify their own TimeSource on the server.
    See issue #4.
  • Refactored the TimeSource interface to be just a time provider and added
    a SynchedTimeSource interface to provide the extra drift/offset methods
    that it previously had. RemoteTimeSource now implements SynchedTimeSource.
  • Upgraded to sim-math 1.2.0
  • Set sourceCompatibility to 1.7