This project serves as a playground for me to learn OpenGL and Graphics Programming.
I mainly want to explore different optimization methods here, So gameplay/features won't be a priority.
Features | Optimizations |
---|---|
|
|
Recommended requirements | Minimum requirements |
---|---|
|
|
Important
For very obvious reasons i cannot re-distribute original Minecraft assets, Simplified alternatives are provided as placeholders..
This project is not affiliated with Microsoft or Mojang Studios in any way, All rights belong to their respective holders.
WASD: Movement
Space: Jump
Ctrl: Sprint
R: Reload shaders
The game stores it's config in ~/.config/ccraft/config.ini
Name is subject to change but the config contains very basic stuff like:
Initial window size, fov, render distance, culling or fancy settings
Thanks to Sean Barrett for the perlin noise generator.
Thanks to DeepSeek and Claude for assisting with development.
And obviously many thanks to Notch and the Mojang team for creating this classic video game.