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Communicator\PartyMemberData
Kysune edited this page Mar 10, 2019
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6 revisions
Set ready.
-
isReady [
Boolean
] -
jid [
String|Array|JID
]
Playing emote in lobby. Emote will be infinity playing. Read below notice.
-
asset [
String
] - e.g./Game/Athena/Items/Cosmetics/Dances/EID_KPopDance01.EID_KPopDance01
-
jid [
String|Array|JID
]
Stop playing emote.
-
jid [
String|Array|JID
]
Change character's backpack.
-
asset [
String
] -
jid [
String|Array|JID
]
Change character outfit. Read below notice.
-
asset [
String
] - e.g./Game/Athena/Items/Cosmetics/Characters/CID_342_Athena_Commando_M_StreetRacerMetallic.CID_342_Athena_Commando_M_StreetRacerMetallic
-
jid [
String|Array|JID
]
Sets BattlePass informations.
-
show [
Boolean
] -
passLevel [
Integer
] -
selfBoostXp [
Integer
] -
friendBoostXp [
Integer
] -
jid [
String|Array|JID
]
Sets input type.
-
inputType [
EInputType
] -
jid [
String|Array|JID
]
Sets banner.
-
id [
String
] - e.g.standardbanner15
-
color [
String
] e.g.defaultcolor15
-
seasonLevel [
Integer
] -
jid [
String|Array|JID
]
Currently we can use emotes, outfits etc. without possession their in inventory. I have notified EpicGames about that and still waiting on answer. Please don't abuse this feature.