What's Changed
Changed
- Made improvements to how data returned from the
GM:TTTBodySearchPopulate
hook is handled to make custom bodysearch entry creation better (by @TW1STaL1CKY)- Added support for icon text (like the timer on the Death Time entry)
- Added support for specifying the ordering so custom entries can be placed between existing entries
- Added support for coloring the entry's background box
- Added support for specifying a custom height for an entry
- Gave
GM:TTTBodySearchPopulate
hook a new boolean argument namedscoreboard
which becomes true if the hook is being called to populate the bodysearch info on the scoreboard
GM:TTTModifyTargetedEntity
can now return a second value to modify the distance of a new target entity (by @TW1STaL1CKY)
Fixed
- Fixed guns not applying themselves as their damage inflictor (by @TW1STaL1CKY)
- Fixed markerVision entities getting culled by the game if too far away (by @NickCloudAT)
- Fixed not being able to use entities through water and clip brushes (by @TW1STaL1CKY)
- Fixed
GM:TTTBodySearchPopulate
failing to create custom bodysearch entries properly (by @TW1STaL1CKY) - Fixed scoreboard breaking if a custom bodysearch entry has no icon (by @TW1STaL1CKY)
- remove CS:S check since the resources got integrated (excluding music and maps) (by @xopez)
Full Changelog: v0.14.4b...v0.14.5b