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This repository was archived by the owner on Aug 16, 2025. It is now read-only.

Releases: TheKliko/klikos-modding-tool

Version 2.0.3

21 Jun 12:34
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Changelog

  • Updated the shortcuts section
    • You can now add shortcuts to your desktop as .url files
  • Added missing licenses
  • Updated contributors

Full Changelog: version-2.0.2...version-2.0.3

Version 2.0.2

12 Jun 19:29
e0598d7
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  • New section: Shortcuts
    • Add shortcuts to your favorite Roblox games and launch them through the menu

Full Changelog: version-2.0.0...version-2.0.2

Version 2.0.0

01 Jun 17:19
c329e30
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Changelog

  • New frontend (inspired by Fluent UI)
    • New backend too :)
  • Even better mod generator:
    • 3 different modes:
      • Color mode
      • Gradient mode
      • Custom mode
    • Gradients can have as many colors as you want, with customizable endpoints
    • Custom mode lets you use your own images as a mask
    • Added useful settings like generating mods for specific Roblox versions, only generating 1x sizes and using a custom Roblox icon
  • The menu window is now resizable
  • The mod updater now checks the file version instead of the version GUID (if no file version is provided, it checks the GUID instead)
  • It's likely that I forgot to list some smaller changes, please see the full changelog if you want to see everything

Full Changelog: v1.4.1...v2.0.0

Version 1.4.1

02 Mar 09:09
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  • More additional files are generated by default
  • Users can now select more files to be generated in addition to the default ones
  • Mods are now generated for the latest Player version, instead of the latest Studio version

Full Changelog: v1.4.0...v1.4.1

Version 1.4.0

14 Jan 21:20
0a3b739
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Changelog

  • Rewrote my code (copied the updated code from my modloader)
  • Re-added the mod generator
    • It can now generate mods in as little as 12 seconds (will be different depening on your hardware and internet speed)
    • The mod generator can generate either a single color mod or a gradient of 2 colors
    • Added a preview window
    • Added some extra files (reset icon, leave icon and resume icon from the escape menu)
  • The community mods section now loads mods from here instead of here, because that one gets updated more often
  • Added a 'Fishstrap mode' option to the mod updater
    • This only shows if an info.json file exists at %LOCALAPPDATA%\Fishstrap\Modifications
  • Removed the 'batch mode' option from the mod updater, because it fails to detect all outdated mods for some reason

Version 1.3.3

10 Nov 17:05
60d2056
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  • Fixed the original mods getting deleted after updating them

Version 1.3.2

09 Nov 09:17
5b3c2c2
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  • Fixed a KeyError when modded icons are removed from the image atlas (for real this time)

Version 1.3.1

09 Nov 08:57
ca34fd1
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Changes

  • Fixed progress window not closing when a mod update is cancelled
    • This should fix the issue of the popup getting stuck behind the progress window
  • Fixed mod updates being marked as completed even if an error happens
  • Fixed a KeyError when modded icons are removed from the image atlas

Version 1.3.0

03 Nov 10:18
f90c411
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Changes

  • Rewrote all my code
  • Python is no longer required (I figured out how to properly convert python to .exe)
  • Fixed the mod updater
  • Added batch mode (updates multiple mods at once)
    • To use it, put all the mods you want to update in one folder, then choose that folder
  • Removed the mod generator
    • Might add it back later if I make it better
  • Mods won't be overwritten unless you use Bloxstrap mode
    • Updated mods can be found in /Updated Mods
  • You can launch Bloxstrap mode directly by launching the program with "--bloxstrap" launch argument
  • Add a check to see if you are using the latest version
    • Ask if you want to update if a newer version is available
    • This can be disabled in settings
      (I'm sure there are some other small changes but I can't remember them)

Preview image

image

Version 1.1.0

27 Sep 17:53
2276a0b
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Version 1.1.0 | Changelog

  • mod generator [EXPERIMENTAL]
    • Can generate either single color mods or horizontal gradients with 2 colors
      • Gradients must be in the following format: "color1 -> color2"
      • You can switch between color and gradient mode in settings

  • Removed
    • "Extract ImageSets" section
    • "Generate ImageSets" section

  • bugfix
    • Fix batch_paranoid overwriting mods

Screenshot 2024-09-27 122743