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0.10.0: Ergonomics release

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@Jasper-Bekkers Jasper-Bekkers released this 18 Oct 10:45
· 130 commits to main since this release
0.10.0
201b835

What's Changed

  • Fix bug in d3d12-visualization example that CI didn't catch. by @max-traverse in #52
  • Disabling buffer_device_address in vulkan examples by @EmilioLaiso in #54
  • Ensure allocation sizes do not exceed the heap size for vulkan validation. by @janie177 in #60
  • Only render after MainEventsCleared event by @janie177 in #61
  • lib: Fix mismatched type mutability in documentation example by @MarijnS95 in #64
  • examples/d3d12-visualizer: Fix clippy::erasing_op by copying macro by @MarijnS95 in #63
  • ci: Enable public-winapi feature when compiling on Windows by @MarijnS95 in #56
  • remove macos and ios limitation by @jhvst in #69
  • reduce size of Allocation structs by @udoprog in #70
  • Add function for renaming allocations. by @max-traverse in #67
  • visualization: Remove channel and only render on MainEventsCleared by @MarijnS95 in #28
  • visualization: Replace custom event conversion with imgui-winit-support by @MarijnS95 in #29
  • Update imgui to 0.8 and winit to 0.25 by @MarijnS95 in #73

New Contributors

Full Changelog: 0.9.0...0.10.0