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Core scriptable object architecture for building Unity games (Android & iOS)

Made With Unity License Last Commit Repo Size Last Release

Unity 2022.3 LTS

How To Install

1: Download the repository and drop it into folder Assets

2: Add the line below to Packages/manifest.json

  • for version 3.4.4
"com.virtuesky.sunflower":"https://github.com/VirtueSky/sunflower.git#3.4.4",
  • depencies:
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.serialization": "3.1.1",
"com.unity.collections": "2.1.4",
"com.unity.textmeshpro": "3.0.8",
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.10",

Includes modules

├── Core (Update only called once in Monobehaviour, Delay...)
├── Advertising (Support for Max, Admob and IronSource)
├── In App Purchase (IAP)
├── Asset Finder
├── Audio
├── Button
├── Data
├── Scriptable Event
├── Scriptable Variable
├── Firebase Remote Config
├── Tracking (Firebase Analytics, Adjust, AppsFlyer)
├── Tri-Inspector
├── Level Editor
├── Mobile Notification
├── Object Pooling
├── Prime tween
├── Localization
├── FolderIcons
├── Hierarchy
├── In app review
├── SimpleJSON
├── Tracking Revenue (by Firebase analytic, Adjust or Appsflyer)
├── Vibration (Vibration native support for android & ios)
├── Game Service (Sign in with apple id / google play games service)
├── Misc (Extension support Transform, SafeArea, Play Animancer, Skeleton,...)
├── Touch Input
├── Component

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