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Merge pull request #63 from VirtueSky/dev
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README.md

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### 1: Download the repository and drop it into folder `Assets`
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### 2: Add the line below to `Packages/manifest.json`
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for version `3.4.0`
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for version `3.4.1`
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```json
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"com.virtuesky.sunflower":"https://github.com/VirtueSky/sunflower.git#3.4.0",
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"com.virtuesky.sunflower":"https://github.com/VirtueSky/sunflower.git#3.4.1",
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```
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## Includes modules

VirtueSky/ATT_IOS/Editor/PostBuildStep.cs

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PlistDocument plistObj = new PlistDocument();
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plistObj.ReadFromString(File.ReadAllText(plistPath));
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PlistElementDict plistRoot = plistObj.root;
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// add privacy tracking
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plistRoot.SetString("NSUserTrackingUsageDescription",
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"Your data will be used to provide you a better and personalized ad experience.");
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// add non-exempt encryption
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plistRoot.SetBoolean("ITSAppUsesNonExemptEncryption", false);
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File.WriteAllText(plistPath, plistObj.WriteToString());
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}
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VirtueSky/ControlPanel/ConstantPackage.cs

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{
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public class ConstantPackage
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{
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public const string VersionSunflower = "3.4.0";
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public const string VersionSunflower = "3.4.1";
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public const string PackageNameInAppPurchase = "com.unity.purchasing";
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public const string MaxVersionInAppPurchase = "4.12.2";
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public const string PackageNameNewtonsoftJson = "com.unity.nuget.newtonsoft-json";

package.json

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"name": "com.virtuesky.sunflower",
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"displayName": "Sunflower",
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"description": "Core ScriptableObject Architecture for building Unity games",
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"version": "3.4.0",
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"version": "3.4.1",
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"unity": "2022.3",
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"category": "virtuesky",
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"license": "MIT",

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