Releases: acnhmodding/HeavenTool
Releases · acnhmodding/HeavenTool
(Automatic) v1.6.1 | Build 14
Automated release for commit 2bdad65 with version v1.6.1
(Automatic) v1.6.1 | Build 13
Automated release for commit 6618816 with version v1.6.1
v1.6.1
RSTB patching now works!
RSTB editor way faster to load
Full Changelog: v1.5.10...v1.6.1.12
(Automatic) v1.6 | Build 11
Automated release for commit 94a928f with version v1.6
(Automatic) v1.5 | Build 10
Automated release for commit 949e15d with version v1.5
Version 1.5
- Automatic builds! Yay!
- PBC Viewer is more accurate, initial support for editing tiles and height; Thanks to SuperSpazzy!
- Support to associate .srsizetable (RSTB/RSTC) files with HeavenTool (
RSTB Editor > Options > Associate srsizetable
) - Yaz0 Decompression in the Main Form (
Options > Compression > Yaz0 > Decompress
) - RSTB optimizations
- Sort by RowId in BCSV Editor (
BCSV Editor > Edit > Sort by Row Id
)
Full Changelog: 1.4...v1.5
Version 1.4
This versions includes:
- A way of editing
mItemSaveParam
(for NpcRooms in BYML/Pack) - Better PBC viewer
1.3.3
Hopefully fixed false positive?
https://www.virustotal.com/gui/file/21de9e20a9afb4af5fb732c484e0b36ccceb2153eaf9f599cbc8cd1c8011da00
1.3.2
Fixed wrong saving rstb and bcsv files
1.3.0
- Experimental: Initial support for RSTB/RSTC editing
- Now u16 and s16 are properly read in BCSV (no more random negative values)
- Moved to .NET 8 (for more performance)
- A lot of internal changes and stuff that I forgot to note, as alwayss :3