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Releases: acnhmodding/HeavenTool

(Automatic) v1.6.1 | Build 14

20 Apr 07:46
2bdad65
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Automated release for commit 2bdad65 with version v1.6.1

(Automatic) v1.6.1 | Build 13

20 Apr 00:47
6618816
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Automated release for commit 6618816 with version v1.6.1

v1.6.1

14 Apr 08:10
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RSTB patching now works!
RSTB editor way faster to load

Full Changelog: v1.5.10...v1.6.1.12

(Automatic) v1.6 | Build 11

14 Apr 05:38
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Automated release for commit 94a928f with version v1.6

(Automatic) v1.5 | Build 10

25 Mar 13:23
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Automated release for commit 949e15d with version v1.5

Version 1.5

22 Mar 12:51
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  • Automatic builds! Yay!
  • PBC Viewer is more accurate, initial support for editing tiles and height; Thanks to SuperSpazzy!
  • Support to associate .srsizetable (RSTB/RSTC) files with HeavenTool (RSTB Editor > Options > Associate srsizetable)
  • Yaz0 Decompression in the Main Form (Options > Compression > Yaz0 > Decompress)
  • RSTB optimizations
  • Sort by RowId in BCSV Editor (BCSV Editor > Edit > Sort by Row Id)

Full Changelog: 1.4...v1.5

Version 1.4

25 Feb 21:06
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This versions includes:

  • A way of editing mItemSaveParam (for NpcRooms in BYML/Pack)
  • Better PBC viewer

1.3.3

06 Feb 08:40
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1.3.2

06 Feb 06:39
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Fixed wrong saving rstb and bcsv files

1.3.0

10 Oct 08:58
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  • Experimental: Initial support for RSTB/RSTC editing
  • Now u16 and s16 are properly read in BCSV (no more random negative values)
  • Moved to .NET 8 (for more performance)
  • A lot of internal changes and stuff that I forgot to note, as alwayss :3