Hey! New build.
This fixes some errors of mine, including putting the example script for Netplay as a sample script (something which it isn't, plus I touched that up as well) and the error-catching in the Networking logging system not being quite adapted to the DNH ecosystem.
Oh yeah, new function is here! SetLocalNetData allows you to modify any data that was previously saved by ReceiveNetData (but be careful because that has the potential to be dangerous).