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reversee edited this page Nov 21, 2021 · 6 revisions

List of in-game spells


Fire Spell

  • Deals 8 normal damage. First added in 1.2
  • Basic spell, nothing special
Property Value
hardid FireSpell
id 2
name Fire Spell
cost 20
type damage
value 8
duration 1

Ice Spell

  • Deals 8 normal damage. First added in 1.2
  • Basic spell, nothing special
Property Value
hardid IceSpell
id 3
name Ice Spell
cost 20
type damage
value 8
duration 1

Air Spell

  • Deals 6 normal damage. First added in 1.2
  • Light spell, nothing special
Property Value
hardid AirSpell
id 4
name Air Spell
cost 15
type damage
value 6
duration 1

Heal Spell

  • On use, heals 10 hp. First added in 1.3
  • It's not the best, but it's all you have.
  • I plan to name this Light Healing Potion, and make Medium and Great variants.
Property Value
hardid HealSpell
id 5
name Heal Spell
cost 25
type heal
value 10
duration 1

Curse Spell

  • On use, deals 11 damage (needs testing), then in next 2 rounds deals 8 damage (also needs testing). First added in 1.3
  • Probably will be renamed to Poison Spell
Property Value
hardid CurseSpell
id 6
name Curse Spell
cost 75
type curse
value 8
duration 3

Technical info

  • Spells are located in lib/libmagic.py
  • Spell damage, is rounded durning castspell()
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