I'm a Pipeline Developer. I specialize in real-time rendering, tool development, and CI/CD automation, crafting solutions that push creative and technical boundaries.
- Unreal Engine plugins
- Exploring Cleveland Music Co. Hothouse DSP Pedal Kit, learning how to code Daisy Seed
- Cloud & Infrastructure as Code: Kubernetes, Terraform, Packer, Pulumi
- Electronic music production, modular synthesis
- Procedural workflows, simulation, and rendering tech
- πΊ Beer brewing
Feel free to connect or check out my projects here! π