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Documentation FSX

Max Paperno edited this page May 21, 2025 · 3 revisions

FSX Touch Portal Plugin Documentation

This plugin provides tools for Touch Portal macro launcher software to build two-way interactive interfaces with Flight Simulators supporting SimConnect, such as MSFS X/2020/2024 and Prepar3D.

For further documentation, please see https://github.com/mpaperno/MSFSTouchPortalPlugin/wiki

This documentation generated for plugin v1.6.2.0


Table of Contents

Plugin Settings

Actions and States by Category


Plugin Settings

Click to expand

Connect To Flight Sim on Startup (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 0 0 1

Set to 1 to automatically attempt connection to flight simulator upon Touch Portal startup. Set to 0 to only connect manually via the Action "MSFS - Plugin -> Connect & Update".

Check For New Plugin Version on Startup (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 0 0 1

Set to 1 to check for new versions of this plugin when it starts, or 0 to disable update checks. A version check is also performed when this value is changed from 0 to 1 and the settings are saved. The minimum time between update checks is 6 hours, even if the plugin is restarted. It will never check more often than that. Update checks require an active Internet connection.

Sim Variable State Config File(s) (blank = Default)

Type Default Value Max. Length
text Default 255

Here you can specify one or more custom configuration files which define SimConnect variables to request as Touch Portal States. This plugin comes with an extensive default set of states, however since the possibilities between which variables are requested, which units they are displayed in,and how they are formatted are almost endless. This option provides a way to customize the output as desired.

Enter a file name here, with or w/out the suffix (".ini" is assumed). Separate multiple files with commas (and optional space). To include the default set of variables/states, use the name Default as one of the file names (in any position of the list).

Files are loaded in the order in which they appear in the list, and in case of conflicting state IDs, the last one found will be used.

The custom file(s) are expected to be in the folder specified in the "User Config Files Path" setting (see below).

See https://github.com/mpaperno/MSFSTouchPortalPlugin/wiki/Using-Custom-States-and-Simulator-Variables for more details.

SimConnect.cfg Index (0 for MSFS, 1 for FSX, or custom)

Type Default Value Min. Value Max. Value
number 1 0 20

A "SimConnect.cfg" file can contain a number of connection configurations, identified in sections with the [SimConnect.N] title. A default "SimConnect.cfg" is included with this plugin (in the installation folder). You may also use a custom configuration file stored in the "User Config Files Path" folder (see below).

The index number can be specified in this setting. This is useful for:

  • Compatibility with FSX.
  • Custom configurations over network connections (running Touch Portal on a different computer than the sim).

The default configuration index is zero, which (in the included default SimConnect.cfg) is suitable for MSFS (2020). Use the index 1 for compatibility with FSX (or perhaps other sims).

See here for more info about the file format: https://docs.flightsimulator.com/html/Programming_Tools/SimConnect/SimConnect_CFG_Definition.htm

For more information on using Touch Portal remotely see https://github.com/mpaperno/MSFSTouchPortalPlugin/wiki/Multiple-Touch-Portal-Device-Setup

User Config Files Path (blank for default)

Type Default Value Max. Length
text 255

The system path where plugin settings are stored, including custom user State configuration files for sate definitions & the "SimConnect.cfg" configuration file. Keep it blank for default, which is "C:\Users<UserName>\AppData\Roaming\FSXTouchPortalPlugin".

Note that using this plugin's installation folder for custom data storage is not recommended, since anything in there will likely get overwritten during a plugin update/re-install.

Ignore Local Number Format Rules (0/1)

Type Default Value Min. Value Max. Value
boolean (on/off) 1 0 1

Touch Portal cannot perform math or numeric comparison operations on decimal numbers formatted with comma decimal separator, even in locations where this is the norm. Set this setting to 1 (one) to always format numbers in "neutral" format with period decimal separators.

NOTE that this affects input number formatting as well (the plugin will expect all numbers with period decimal separators regardless of your location).

Default Held Action Repeat Delay (milliseconds)

Type Default Value Min. Value Max. Value
number 0 25 4294967295

Default delay period before a held action starts repeating.

  • A value of 0 will make the delay be the same as the current repeat interval (this is the default value for this setting).
  • If set to > 0, the smallest effective value is 25ms, same as the repeat interval. This is how often the plugin checks for events to fire.

Typically the delay would be same or longer than the repeat interval. For example with a very short interval it may be possible to get unintentional repeating if a button is pressed for a little too long. Introducing a longer delay time before the repeat starts would help the issue.

A delay can also be specified per action when it is used in the "On Hold" button setup area, which would override this setting.

Maximum Length of Descriptions in Action Lists

Type Default Value Min. Value Max. Value
number 75 0 300

Some plugin actions and connectors allow selecting Variables and Events from lists. These may have some informative descriptions (imported from the FS documentation or HubHop data).This setting controls how much of that description will be shown in the selection lists along with the variable/event name. The longer they are, the more space they will need in the TP button editor.

Enter zero (0) to disable showing descriptions entirely. Maximum value is 300.

Maximum Recent Log Messages to Send

Type Default Value Min. Value Max. Value
number 12 0 50

Maximum number of log messages to include in the "Most recent plugin log messages" State value. Enter zero (0) to disable sending any log entries. Maximum value is 50.


Actions and States by Category

Plugin

Click to expand

Actions | Connectors | States | Events

Actions

Name Description Format On
Hold
Connect & Update Control connection to the Simulator, or perform various data update tasks. Plugin Action:
  • Toggle Simulator Connection
  • Connect to Simulator
  • Disconnect from Simulator
  • Reload State Files
  • Re-Send All State Values
  • Re-Send All Connector Feedback Values
 
Action Repeat Interval Set the default held action repeat rate, in milliseconds. The minimum value is 25ms. Repeat Interval:
  • Set
  • Increment
  • Decrement
  to/by: [number (25(min))]
Activate a Selected Simulator Event Activate a Selected Simulator Event. Parameter values are optional and event-specific. The list is imported from MSFS SDK Event IDs Docs (may contain errors or omissions). The value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic states in values is possible. System / Category
  • [plugin not connected]
  Event Name
  • [select a category]
  with Value [number] (optional)
Activate a Named Simulator Event Trigger any Simulator Event by name with optional parameter value(s). See MSFS SDK Documentation 'Event IDs' for reference. The value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic state values is possible. Activate Event [text] with Value [number] (optional)
Set a Selected Simulator Variable Set a Selected Simulator Variable. The list of Sim Vars is imported from MSFS SDK Simulator Variables Docs (may contain errors or omissions). Variables with ":N" in the name require an Index value. System / Category
  • [plugin not connected]
  Variable:
  • [select a category]
  Index (if req'd): [number (0(min)  99(max))] Unit:
  • [select a variable]
  Value: [number]
Set a Named Variable Set a Named Simulator Variable. For SimVars requiring an index, include it in the name after a : (colon), eg. "VARIABLE NAME:1". Variable Name [text] Unit
  • [plugin not connected]
  Value [number]

Connectors

Name Description Format
Action Repeat Interval Set the default held action repeat rate, in milliseconds. The minimum value is 25ms. Set Repeat Interval Milliseconds in Range (min: 25ms): [number (25(min))] - [number (25(min))]
Activate a Selected Simulator Event Activate a Selected Simulator Event, setting one parameter value with a slider, with optional extra parameter value(s). The list is imported from MSFS SDK Event IDs Docs. The extra value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic states in the extra values is possible. System / Category
  • [plugin not connected]
  Event Name
  • [select a category]
  in Value Range [number] - [number]
Activate a Named Simulator Event Trigger any Simulator Event by name setting one parameter value with a slider, with optional extra parameter value(s). See MSFS SDK Documentation 'Event IDs' for reference. The extra value(s), if any, should evaluate to numeric or remain blank if the value is unused by the event. Using basic math operators and dynamic state the extra values is possible. Set Event: [text] in Value Range [number] - [number]
Set a Selected Simulator Variable Set a Selected Simulator Variable. The list of Sim Vars is imported from MSFS SDK Simulator Variables Docs (may contain errors or omissions). Variables with ":N" in the name require an Index value. System / Category
  • [plugin not connected]
  Variable:
  • [select a category]
  Index (if req'd): [number (0(min)  99(max))] Unit:
  • [select a variable]
  in Value Range: [number] - [number] | With
Set a Named Variable Set a Named Simulator Variable. For SimVars requiring an index, include it in the name after a : (colon), eg. "VARIABLE NAME:1". Variable Name [text] Unit
  • [plugin not connected]
  Value Range: [number] - [number]
Visual Feedback Connector This connector provides only visual feedback by setting the position of a slider based on an existing State/variable value. Set Connector Value Based on Feedback From Category:
  • [plugin not connected]
  Variable:
  • [select a category]
  Value Range: [number] - [number]

States

Base Id: FSXTouchPortalPlugin.Plugin.State.

Id SimVar Name Description Unit Format DefaultValue
LoadedStateConfigFiles List of currently loaded state configuration file(s). string
LogMessages Most recent plugin log messages. string
UserConfigFilesPath Plugin configuration files path. string
RunningState Plugin running state (stopped/starting/started) string stopped
WasmStatus Status of WASM module (unknown/undetected/disconnected/connected) string unknown
ActionRepeatInterval The current Held Action Repeat Rate (ms) millisecond 450
EntryVersion The loaded entry.tp plugin version number. number 0
CurrentTouchPortalPage The most recently loaded Touch Portal page name. string
RunningVersion The running plugin version number. number 0
Connected The status of SimConnect (true/false/connecting) string false
TouchPortalConfigPath Touch Portal configuration files path. string

Events

Name Details
Plugin Message Event When the plugin sends an important informational message

Local States
State ID State Name
FSX.PluginMessageEvent.Type Event Type (PluginInfo, PluginError, SimError)
FSX.PluginMessageEvent.Message Event Message

This event is emitted when the plugin logs an informative message. This could be an error, warning, or simply informational. These are the same messages as contained in the 'Most recent plugin log messages' State, but arrive individually.

  • Type - source and severity of the message; Can be one of PluginInfo, PluginError, or SimError.
  • Message - the message text.
  • Simulator Connection Change When simulator connection status changes

    Local States
    State ID State Name
    FSX.SimConnectionEvent.Status Status (disconnected/connecting/connected)

    This event is emitted when connection to the simulator changes. Using this event is an alternative to watching the 'The status of SimConnect' State for changes, or using the individual event types in 'Simulator System Event'.

  • Status - the current simulator connection status, which can be one of disconnected, connecting, or connected.
  • Touch Portal Device Page Change When the current page on a Touch Portal device changes

    Local States
    State ID State Name
    FSX.PageChangeEvent.PageName New Page Name
    FSX.PageChangeEvent.PreviousPage Previous Page Name
    FSX.PageChangeEvent.DeviceName Device Name
    FSX.PageChangeEvent.DeviceId Device ID
    FSX.PageChangeEvent.DeviceIP Device IP Address

    This event is emitted when the plugin detects a new page has been loaded on a Touch Portal device. The local states contain the new and previous page names and information about the device, all forwarded from the original Touch Portal notification the plugin received.

  • New Page Name - Name of the page that was loaded, including the full folder path, if any.
  • Previous Page Name - Name of the page that was unloaded, including any folder path.
  • Device Name - Name of the TP device on which the page was loaded.
  • Device ID - ID of the TP device on which the page was loaded.
  • Device IP Address - IP Address of the TP device on which the page was loaded.

  • Custom States & Variables

    Click to expand

    Actions

    Actions

    Name Description Format On
    Hold
    Request a Selected Simulator Variable Request a Selected Simulator Variable. The list of Sim Vars is imported from MSFS SDK Simulator Variables Docs (may contain errors or omissions). Variables with ":N" in the name require an Index value. System
    • [plugin not connected]
      Variable
    • [select a category]
      Index (if req'd) [number (0(min)  99(max))] Unit
    • [select a variable]
      for Plugin Category
    • [plugin not connected]
      Format [text] Default Value [text] Update Period
    • Once
    • SimFrame
    • Second
    • Millisecond
      Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
    Request a Named Variable Request a Named Simulator Variable. For SimVars requiring an index, include it in the name after a : (colon), eg. "VARIABLE NAME:1". Name [text] Unit
    • [plugin not connected]
      for Plugin Category
    • [plugin not connected]
      Format [text] Default Value [text] Update Period
    • Once
    • SimFrame
    • Second
    • Millisecond
      Update Interval [number (0(min))] Delta Epsilon [number (0.00(min))]
    Update a Variable Value Request a value update for an added variable. This is especially useful for variables with a "Once" type Update Period. From Category
    • [plugin not connected]
      Update Variable
    • [select a category]
     
    Remove a Simulator Variable Remove an existing Simulator Variable. From Category
    • [plugin not connected]
      Remove Variable
    • [select a category]
     
    Clear Variable Definitions Removes either all or only custom-added variable state definitions. Clear Variables:
    • Custom
    • All
    • Loaded From Selected File
    • Of Selected Type
      Select File/Type:
    • N/A
     
    Load Variable Definitions From File Load a set of variable state definitions from a configuration file. Load definitions from file [text] (file name only for user config. folder, or full path with file name)
    Save Variable Definitions To File Save Variable Definitions To File. Save the current simulator variable state definitions to a configuration file. Save
    • Custom
    • All
      states to file [text] (file name only for user config. folder, or full path with file name)

    AutoPilot

    Click to expand

    Actions | Connectors | States

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Airspeed Hold Value Adj/Sel/Hold Airspeed Hold Value -
    • Select
    • Increase
    • Decrease
     
    Select
    AIRSPEED_BUG_SELECT
    Increase
    AP_SPD_VAR_INC
    Decrease
    AP_SPD_VAR_DEC
    Airspeed Hold Value Set Set Airspeed Hold Value to [number (0.00(min)  50000.00(max))] kts
    AP_SPD_VAR_SET
    Altitude Hold Value Adj/Sel Altitude Hold Value -
    • Select
    • Increase
    • Decrease
     
    Select
    ALTITUDE_BUG_SELECT
    Increase
    AP_ALT_VAR_INC
    Decrease
    AP_ALT_VAR_DEC
    Altitude Hold Value Set Altitude Hold Value
    • Set English
    • Set Metric
      to [number (-1000.00(min)  150000.00(max))]
    Set English
    AP_ALT_VAR_SET_ENGLISH
    Set Metric
    AP_ALT_VAR_SET_METRIC
    AP Switches Auto Pilot
    • Master
    • Airspeed Hold
    • Panel Airspeed Hold
    • Altitude Hold
    • Approach Mode
    • Attitude Hold
    • Back Course Mode
    • Heading Hold
    • Panel Heading Hold
    • Localizer
    • Mach Hold
    • Panel Mach Hold
    • N1 Hold
    • Nav1 Hold
    • Vertical Speed
    • Panel Vertical Speed
    • Wing Leveler
    • Yaw Dampener
      Switch
    • Toggle
    • On
    • Off
     
    Master + Toggle
    AP_MASTER
    Master + On
    AUTOPILOT_ON
    Master + Off
    AUTOPILOT_OFF
    Airspeed Hold + Toggle
    AP_AIRSPEED_HOLD
    Airspeed Hold + On
    AP_AIRSPEED_ON
    Airspeed Hold + Off
    AP_AIRSPEED_OFF
    Panel Airspeed Hold + Toggle
    AP_PANEL_SPEED_HOLD
    Panel Airspeed Hold + On
    AP_PANEL_SPEED_ON
    Panel Airspeed Hold + Off
    AP_PANEL_SPEED_OFF
    Altitude Hold + Toggle
    AP_ALT_HOLD
    Altitude Hold + On
    AP_ALT_HOLD_ON
    Altitude Hold + Off
    AP_ALT_HOLD_OFF
    Approach Mode + Toggle
    AP_APR_HOLD
    Approach Mode + On
    AP_APR_HOLD_ON
    Approach Mode + Off
    AP_APR_HOLD_OFF
    Attitude Hold + Toggle
    AP_ATT_HOLD
    Attitude Hold + On
    AP_ATT_HOLD_ON
    Attitude Hold + Off
    AP_ATT_HOLD_OFF
    Back Course Mode + Toggle
    AP_BC_HOLD
    Back Course Mode + On
    AP_BC_HOLD_ON
    Back Course Mode + Off
    AP_BC_HOLD_OFF
    Heading Hold + Toggle
    AP_HDG_HOLD
    Heading Hold + On
    AP_HDG_HOLD_ON
    Heading Hold + Off
    AP_HDG_HOLD_OFF
    Panel Heading Hold + Toggle
    AP_PANEL_HEADING_HOLD
    Panel Heading Hold + On
    AP_PANEL_HEADING_ON
    Panel Heading Hold + Off
    AP_PANEL_HEADING_OFF
    Localizer + Toggle
    AP_LOC_HOLD
    Localizer + On
    AP_LOC_HOLD_ON
    Localizer + Off
    AP_LOC_HOLD_OFF
    Mach Hold + Toggle
    AP_MACH_HOLD
    Mach Hold + On
    AP_MACH_ON
    Mach Hold + Off
    AP_MACH_OFF
    Panel Mach Hold + Toggle
    AP_PANEL_MACH_HOLD
    Panel Mach Hold + On
    AP_PANEL_MACH_ON
    Panel Mach Hold + Off
    AP_PANEL_MACH_OFF
    N1 Hold + Toggle
    AP_N1_HOLD
    Nav1 Hold + Toggle
    AP_NAV1_HOLD
    Nav1 Hold + On
    AP_NAV1_HOLD_ON
    Nav1 Hold + Off
    AP_NAV1_HOLD_OFF
    Vertical Speed + Toggle
    AP_VS_HOLD
    Vertical Speed + On
    AP_VS_ON
    Vertical Speed + Off
    AP_VS_OFF
    Panel Vertical Speed + On
    AP_PANEL_VS_ON
    Panel Vertical Speed + Off
    AP_PANEL_VS_OFF
    Wing Leveler + Toggle
    AP_WING_LEVELER
    Wing Leveler + On
    AP_WING_LEVELER_ON
    Wing Leveler + Off
    AP_WING_LEVELER_OFF
    Yaw Dampener + Toggle
    YAW_DAMPER_TOGGLE
    Yaw Dampener + On
    YAW_DAMPER_ON
    Yaw Dampener + Off
    YAW_DAMPER_OFF
    Attitude Hold Pitch Value Adj/Sel Attitude Hold Pitch Value
    • Select
    • Increase
    • Decrease
     
    Select
    AP_PITCH_REF_SELECT
    Increase
    AP_PITCH_REF_INC_UP
    Decrease
    AP_PITCH_REF_INC_DN
    Flight Director Switches Toggle Flight Director
    • Master
    • Pitch Sync
      Switch
    Master
    TOGGLE_FLIGHT_DIRECTOR
    Pitch Sync
    SYNC_FLIGHT_DIRECTOR_PITCH
    Heading Hold Value Adj/Sel Heading Hold Value -
    • Select
    • Increase
    • Decrease
     
    Select
    HEADING_BUG_SELECT
    Increase
    HEADING_BUG_INC
    Decrease
    HEADING_BUG_DEC
    Heading Hold Value Set Set Heading Hold Value - [number (0.00(min)  359.00(max))]
    HEADING_BUG_SET
    Mach Hold Value Adjust/Hold Mach Hold Value -
    • Increase
    • Decrease
     
    Increase
    AP_MACH_VAR_INC
    Decrease
    AP_MACH_VAR_DEC
    Mach Hold Value Set Set Mach Hold Value to [number (0.00(min)  20.00(max))]
    AP_MACH_VAR_SET
    Max. Bank Angle Adjust Max Bank Angle -
    • Increase
    • Decrease
     
    Increase
    AP_MAX_BANK_INC
    Decrease
    AP_MAX_BANK_DEC
    N1 Reference Value Adjust/Hold N1 Reference Value -
    • Increase
    • Decrease
    • Hold Current
     
    Increase
    AP_N1_REF_INC
    Decrease
    AP_N1_REF_DEC
    Hold Current
    AP_N1_HOLD
    N1 Reference Value Set Set N1 Reference Value to [number (0.00(min)  150.00(max))]
    AP_N1_REF_SET
    Nav Mode Select Select Nav Mode
    • 1
    • 2
     
    1
    AP_NAV_SELECT_SET
    2
    AP_NAV_SELECT_SET
    Vertical Speed Value Adj/Sel/Hold Vertical Speed Value -
    • Select
    • Increase
    • Decrease
     
    Select
    VSI_BUG_SELECT
    Increase
    AP_VS_VAR_INC
    Decrease
    AP_VS_VAR_DEC
    Vertical Speed Value Set Vertical Speed Hold
    • Set English
    • Set Metric
      to Value [number (-5000.00(min)  5000.00(max))]
    Set English
    AP_VS_VAR_SET_ENGLISH
    Set Metric
    AP_VS_VAR_SET_METRIC

    Connectors

    Name Description Format Sim Event Mappings
    Airspeed Hold Value Set Set Airspeed Hold in Value Range (kts): [number (0.00(min)  50000.00(max))] - [number (0.00(min)  50000.00(max))]
    AP_SPD_VAR_SET
    Heading Hold Value Set Set Heading Hold in Value Range: [number (0.00(min)  359.00(max))] - [number (0.00(min)  359.00(max))]
    HEADING_BUG_SET
    Mach Hold Value Set Set Mach Hold in Value Range: [number (0.00(min)  20.00(max))] - [number (0.00(min)  20.00(max))]
    AP_MACH_VAR_SET
    N1 Reference Value Set Set N1 Reference in Value Range: [number (0.00(min)  150.00(max))] - [number (0.00(min)  150.00(max))]
    AP_N1_REF_SET
    Vertical Speed Value Set Vertical Speed Hold
    • Set English
    • Set Metric
      in Value Range: [number (-5000.00(min)  5000.00(max))] - [number (-5000.00(min)  5000.00(max))]
    Set English
    AP_VS_VAR_SET_ENGLISH
    Set Metric
    AP_VS_VAR_SET_METRIC

    States

    Base Id: FSXTouchPortalPlugin.AutoPilot.State.

    Id SimVar Name Description Unit Format DefaultValue
    AutoThrottleArm AUTOPILOT THROTTLE ARM Auto Throttle Armed Bool
    AutoThrottleGoAround AUTOPILOT TAKEOFF POWER ACTIVE Auto Throttle GoAround Bool
    AutoPilotAirSpeedHold AUTOPILOT AIRSPEED HOLD AutoPilot Air Speed Status Bool
    AutoPilotAirSpeedVar AUTOPILOT AIRSPEED HOLD VAR AutoPilot Air Speed Value knots 0.0#
    AutoPilotAltitudeHold AUTOPILOT ALTITUDE LOCK AutoPilot Altitude Status Bool
    AutoPilotAltitudeVar AUTOPILOT ALTITUDE LOCK VAR AutoPilot Altitude Value feet
    AutoPilotApproachHold AUTOPILOT APPROACH HOLD AutoPilot Approach Status Bool
    AutoPilotAttitudeHold AUTOPILOT ATTITUDE HOLD AutoPilot Attitude Status Bool
    AutoPilotAvailable AUTOPILOT AVAILABLE AutoPilot Availability Bool
    AutoPilotBackCourseHold AUTOPILOT BACKCOURSE HOLD AutoPilot Back Course Status Bool
    AutoPilotFlightDirector AUTOPILOT FLIGHT DIRECTOR ACTIVE AutoPilot Flight Director Status Bool
    AutoPilotHeadingVar AUTOPILOT HEADING LOCK DIR AutoPilot Heading Direction degrees F0
    AutoPilotHeadingHold AUTOPILOT HEADING LOCK AutoPilot Heading Status Bool
    AutoPilotMach AUTOPILOT MACH HOLD AutoPilot Mach Hold Bool
    AutoPilotMachVar AUTOPILOT MACH HOLD VAR AutoPilot Mach Value number 0.##
    AutoPilotMaster AUTOPILOT MASTER AutoPilot Master Status Bool
    AutoPilotBanking AUTOPILOT MAX BANK AutoPilot Max Bank Angle degrees F2
    AutoPilotNavSelected AUTOPILOT NAV SELECTED AutoPilot Nav Selected Index number
    AutoPilotNav1Hold AUTOPILOT NAV1 LOCK AutoPilot Nav1 Status Bool
    AutoPilotAttitudeVar AUTOPILOT PITCH HOLD REF AutoPilot Pitch Reference Value degrees F2
    AutoPilotVerticalSpeedHold AUTOPILOT VERTICAL HOLD AutoPilot Vertical Speed Status Bool
    AutoPilotVerticalSpeedVar AUTOPILOT VERTICAL HOLD VAR AutoPilot Vertical Speed Value feet/minute
    AutoPilotWingLeveler AUTOPILOT WING LEVELER AutoPilot Wing Leveler Bool
    AutoPilotFlightDirectorCurrentBank AUTOPILOT FLIGHT DIRECTOR BANK Flight Director Current Bank degrees F2
    AutoPilotFlightDirectorCurrentPitch AUTOPILOT FLIGHT DIRECTOR PITCH Flight Director Current Pitch degrees F2
    AutoPilotPitchHold AUTOPILOT PITCH HOLD The status of Auto Pilot Pitch Hold button Bool
    AutoPilotYawDampener AUTOPILOT YAW DAMPER Yaw Dampener Status Bool

    Radio & Navigation

    Click to expand

    Actions | Connectors | States

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    ADF Adjust ADF
    • 1
    • 2
      -
    • Standby Swap
    • Decrement frequency by 1 KHz
    • Increment frequency by 1 KHz
    • Decrement frequency by 10 KHz
    • Increment frequency by 10 KHz
    • Decrement frequency by 100 KHz
    • Increment frequency by 100 KHz
    • Decrement frequency by 1 KHz with carry
    • Increment frequency by 1 KHz with carry
    • Decrement frequency by 0.1 KHz with carry
    • Increment frequency by 0.1 KHz with carry
    • Decrement Card by 1° (ADF1 Only)
    • Increment Card by 1° (ADF1 Only)
    • IDENT Disable
    • IDENT Enable
    • IDENT Toggle
     
    1 + Standby Swap
    ADF1_RADIO_SWAP
    1 + Decrement frequency by 1 KHz
    ADF_1_DEC
    1 + Increment frequency by 1 KHz
    ADF_1_INC
    1 + Decrement frequency by 10 KHz
    ADF_10_DEC
    1 + Increment frequency by 10 KHz
    ADF_10_INC
    1 + Decrement frequency by 100 KHz
    ADF_100_DEC
    1 + Increment frequency by 100 KHz
    ADF_100_INC
    1 + Decrement frequency by 1 KHz with carry
    ADF1_WHOLE_DEC
    1 + Increment frequency by 1 KHz with carry
    ADF1_WHOLE_INC
    1 + Decrement frequency by 0.1 KHz with carry
    ADF1_RADIO_TENTHS_DEC
    1 + Increment frequency by 0.1 KHz with carry
    ADF1_RADIO_TENTHS_INC
    1 + Decrement Card by 1° (ADF1 Only)
    ADF_CARD_DEC
    1 + Increment Card by 1° (ADF1 Only)
    ADF_CARD_INC
    1 + IDENT Disable
    RADIO_ADF_IDENT_DISABLE
    1 + IDENT Enable
    RADIO_ADF_IDENT_ENABLE
    1 + IDENT Toggle
    RADIO_ADF_IDENT_TOGGLE
    2 + Standby Swap
    ADF2_RADIO_SWAP
    2 + Decrement frequency by 1 KHz
    ADF2_1_DEC
    2 + Increment frequency by 1 KHz
    ADF2_1_INC
    2 + Decrement frequency by 10 KHz
    ADF2_10_DEC
    2 + Increment frequency by 10 KHz
    ADF2_10_INC
    2 + Decrement frequency by 100 KHz
    ADF2_100_DEC
    2 + Increment frequency by 100 KHz
    ADF2_100_INC
    2 + Decrement frequency by 1 KHz with carry
    ADF2_WHOLE_DEC
    2 + Increment frequency by 1 KHz with carry
    ADF2_WHOLE_INC
    2 + Decrement frequency by 0.1 KHz with carry
    ADF2_RADIO_TENTHS_DEC
    2 + Increment frequency by 0.1 KHz with carry
    ADF2_RADIO_TENTHS_INC
    2 + IDENT Disable
    RADIO_ADF2_IDENT_DISABLE
    2 + IDENT Enable
    RADIO_ADF2_IDENT_ENABLE
    2 + IDENT Toggle
    RADIO_ADF2_IDENT_TOGGLE
    ADF Values Set Set ADF
    • 1
    • 2
     
    • Active Frequency (BCD32)
    • IDENT (0/1)
    • Needle (radians)
    • Outside Source (0/1)
      to Value [number]
    1 + Active Frequency (BCD32)
    ADF_COMPLETE_SET
    1 + IDENT (0/1)
    RADIO_ADF_IDENT_SET
    1 + Needle (radians)
    ADF_NEEDLE_SET
    1 + Outside Source (0/1)
    ADF_OUTSIDE_SOURCE
    2 + Active Frequency (BCD32)
    ADF2_COMPLETE_SET
    2 + IDENT (0/1)
    RADIO_ADF2_IDENT_SET
    Radio Interaction Radio
    • COM1
    • COM2
    • NAV1
    • NAV2
      -
    • Standby Swap
    • Decrease 1Mhz
    • Increase 1 MHz
    • Decrease 25 KHz
    • Decrease 25 KHz w/ Carry Digits
    • Increase 25 KHz
    • Increase 25 KHz w/ Carry Digits
    • Autoswitch Toggle
     
    COM1 + Standby Swap
    COM_STBY_RADIO_SWAP
    COM1 + Decrease 1Mhz
    COM_RADIO_WHOLE_DEC
    COM1 + Increase 1 MHz
    COM_RADIO_WHOLE_INC
    COM1 + Decrease 25 KHz
    COM_RADIO_FRACT_DEC
    COM1 + Decrease 25 KHz w/ Carry Digits
    COM_RADIO_FRACT_DEC_CARRY
    COM1 + Increase 25 KHz
    COM_RADIO_FRACT_INC
    COM1 + Increase 25 KHz w/ Carry Digits
    COM_RADIO_FRACT_INC_CARRY
    COM1 + Autoswitch Toggle
    RADIO_COMM1_AUTOSWITCH_TOGGLE
    COM2 + Standby Swap
    COM2_RADIO_SWAP
    COM2 + Decrease 1Mhz
    COM2_RADIO_WHOLE_DEC
    COM2 + Increase 1 MHz
    COM2_RADIO_WHOLE_INC
    COM2 + Decrease 25 KHz
    COM2_RADIO_FRACT_DEC
    COM2 + Decrease 25 KHz w/ Carry Digits
    COM2_RADIO_FRACT_DEC_CARRY
    COM2 + Increase 25 KHz
    COM2_RADIO_FRACT_INC
    COM2 + Increase 25 KHz w/ Carry Digits
    COM2_RADIO_FRACT_INC_CARRY
    COM2 + Autoswitch Toggle
    RADIO_COMM2_AUTOSWITCH_TOGGLE
    NAV1 + Standby Swap
    NAV1_RADIO_SWAP
    NAV1 + Decrease 1Mhz
    NAV1_RADIO_WHOLE_DEC
    NAV1 + Increase 1 MHz
    NAV1_RADIO_WHOLE_INC
    NAV1 + Decrease 25 KHz
    NAV1_RADIO_FRACT_DEC
    NAV1 + Decrease 25 KHz w/ Carry Digits
    NAV1_RADIO_FRACT_DEC_CARRY
    NAV1 + Increase 25 KHz
    NAV1_RADIO_FRACT_INC
    NAV1 + Increase 25 KHz w/ Carry Digits
    NAV1_RADIO_FRACT_INC_CARRY
    NAV1 + Autoswitch Toggle
    RADIO_NAV1_AUTOSWITCH_TOGGLE
    NAV2 + Standby Swap
    NAV2_RADIO_SWAP
    NAV2 + Decrease 1Mhz
    NAV2_RADIO_WHOLE_DEC
    NAV2 + Increase 1 MHz
    NAV2_RADIO_WHOLE_INC
    NAV2 + Decrease 25 KHz
    NAV2_RADIO_FRACT_DEC
    NAV2 + Decrease 25 KHz w/ Carry Digits
    NAV2_RADIO_FRACT_DEC_CARRY
    NAV2 + Increase 25 KHz
    NAV2_RADIO_FRACT_INC
    NAV2 + Increase 25 KHz w/ Carry Digits
    NAV2_RADIO_FRACT_INC_CARRY
    NAV2 + Autoswitch Toggle
    RADIO_NAV2_AUTOSWITCH_TOGGLE
    Radio Values Set Set Radio
    • COM1
    • COM2
    • NAV1
    • NAV2
     
    • Frequency (BCD16)
    • Standby Frequency (BCD16)
      to Value [number]
    COM1 + Frequency (BCD16)
    COM_RADIO_SET
    COM1 + Standby Frequency (BCD16)
    COM_STBY_RADIO_SET
    COM2 + Frequency (BCD16)
    COM2_RADIO_SET
    COM2 + Standby Frequency (BCD16)
    COM2_STBY_RADIO_SET
    NAV1 + Frequency (BCD16)
    NAV1_RADIO_SET
    NAV1 + Standby Frequency (BCD16)
    NAV1_STBY_SET
    NAV2 + Frequency (BCD16)
    NAV2_RADIO_SET
    NAV2 + Standby Frequency (BCD16)
    NAV2_STBY_SET
    Transponder Adjust Transponder Action:
    • Cycle Selected Digit for +/-
    • Decrement the first digit
    • Increment the first digit
    • Decrement the second digit
    • Increment the second digit
    • Decrement the third digit
    • Increment the third digit
    • Decrement the fourth digit
    • Increment the fourth digit
    • Decrement the fourth digit with carry
    • Increment the fourth digit with carry
     
    Cycle Selected Digit for +/-
    XPNDR
    Decrement the first digit
    XPNDR_1000_DEC
    Increment the first digit
    XPNDR_1000_INC
    Decrement the second digit
    XPNDR_100_DEC
    Increment the second digit
    XPNDR_100_INC
    Decrement the third digit
    XPNDR_10_DEC
    Increment the third digit
    XPNDR_10_INC
    Decrement the fourth digit
    XPNDR_1_DEC
    Increment the fourth digit
    XPNDR_1_INC
    Decrement the fourth digit with carry
    XPNDR_DEC_CARRY
    Increment the fourth digit with carry
    XPNDR_INC_CARRY
    Transponder Set Set Transponder
    • Frequency Code (BCD16)
      to Value [number (0(min)  30583(max))]
    Frequency Code (BCD16)
    XPNDR_SET

    Connectors

    Name Description Format Sim Event Mappings
    ADF Values Set Set ADF
    • 1
    • 2
     
    • Active Frequency (BCD32)
    • IDENT (0/1)
    • Needle (radians)
    • Outside Source (0/1)
      in Value Range: [number] - [number]
    1 + Active Frequency (BCD32)
    ADF_COMPLETE_SET
    1 + IDENT (0/1)
    RADIO_ADF_IDENT_SET
    1 + Needle (radians)
    ADF_NEEDLE_SET
    1 + Outside Source (0/1)
    ADF_OUTSIDE_SOURCE
    2 + Active Frequency (BCD32)
    ADF2_COMPLETE_SET
    2 + IDENT (0/1)
    RADIO_ADF2_IDENT_SET
    Radio Values Set Set Radio
    • COM1
    • COM2
    • NAV1
    • NAV2
     
    • Frequency (BCD16)
    • Standby Frequency (BCD16)
      in Value Range: [number] - [number]
    COM1 + Frequency (BCD16)
    COM_RADIO_SET
    COM1 + Standby Frequency (BCD16)
    COM_STBY_RADIO_SET
    COM2 + Frequency (BCD16)
    COM2_RADIO_SET
    COM2 + Standby Frequency (BCD16)
    COM2_STBY_RADIO_SET
    NAV1 + Frequency (BCD16)
    NAV1_RADIO_SET
    NAV1 + Standby Frequency (BCD16)
    NAV1_STBY_SET
    NAV2 + Frequency (BCD16)
    NAV2_RADIO_SET
    NAV2 + Standby Frequency (BCD16)
    NAV2_STBY_SET

    States

    Base Id: FSXTouchPortalPlugin.Communication.State.

    Id SimVar Name Description Unit Format DefaultValue
    Com1ActiveFrequency COM ACTIVE FREQUENCY:1 The frequency of the active COM1 radio MHz 0.000#
    Com2ActiveFrequency COM ACTIVE FREQUENCY:2 The frequency of the active COM2 radio MHz 0.000#
    Nav1ActiveFrequency NAV ACTIVE FREQUENCY:1 The frequency of the active NAV1 radio MHz 0.000#
    Nav2ActiveFrequency NAV ACTIVE FREQUENCY:2 The frequency of the active NAV2 radio MHz 0.000#
    Com1StandbyFrequency COM STANDBY FREQUENCY:1 The frequency of the standby COM1 radio MHz 0.000#
    Com2StandbyFrequency COM STANDBY FREQUENCY:2 The frequency of the standby COM2 radio MHz 0.000#
    Nav1StandbyFrequency NAV STANDBY FREQUENCY:1 The frequency of the standby NAV1 radio MHz 0.000#
    Nav2StandbyFrequency NAV STANDBY FREQUENCY:2 The frequency of the standby NAV2 radio MHz 0.000#

    Electrical

    Click to expand

    Actions | States

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Alternator Toggle Toggle Alternator -
    • Master
    • 1
    • 2
    • 3
    • 4
     
    Master
    TOGGLE_MASTER_ALTERNATOR
    1
    TOGGLE_ALTERNATOR1
    2
    TOGGLE_ALTERNATOR2
    3
    TOGGLE_ALTERNATOR3
    4
    TOGGLE_ALTERNATOR4
    Avionics Master Switch Avionics
    • Master Toggle
     
    Master Toggle
    TOGGLE_AVIONICS_MASTER
    Landing Lights Switch/Direction Landing Lights
    • Toggle
    • On
    • Off
    • Left
    • Right
    • Up
    • Down
    • Home
     
    Toggle
    LANDING_LIGHTS_TOGGLE
    On
    LANDING_LIGHTS_ON
    Off
    LANDING_LIGHTS_OFF
    Left
    LANDING_LIGHT_LEFT
    Right
    LANDING_LIGHT_RIGHT
    Up
    LANDING_LIGHT_UP
    Down
    LANDING_LIGHT_DOWN
    Home
    LANDING_LIGHT_HOME
    Light Switch Control Switch
    • Landing
    • Panel
    • Strobe
     
    • Toggle
    • On
    • Off
     
    Landing + Toggle
    LANDING_LIGHTS_TOGGLE
    Landing + On
    LANDING_LIGHTS_ON
    Landing + Off
    LANDING_LIGHTS_OFF
    Panel + Toggle
    PANEL_LIGHTS_TOGGLE
    Panel + On
    PANEL_LIGHTS_ON
    Panel + Off
    PANEL_LIGHTS_OFF
    Strobe + Toggle
    STROBES_TOGGLE
    Strobe + On
    STROBES_ON
    Strobe + Off
    STROBES_OFF
    Light Switch Toggle Toggle Lights -
    • All
    • Beacon
    • Cabin
    • Landing
    • Logo
    • Nav
    • Recognition
    • Taxi
    • Wing
     
    All
    ALL_LIGHTS_TOGGLE
    Beacon
    TOGGLE_BEACON_LIGHTS
    Cabin
    TOGGLE_CABIN_LIGHTS
    Landing
    LANDING_LIGHTS_TOGGLE
    Logo
    TOGGLE_LOGO_LIGHTS
    Nav
    TOGGLE_NAV_LIGHTS
    Recognition
    TOGGLE_RECOGNITION_LIGHTS
    Taxi
    TOGGLE_TAXI_LIGHTS
    Wing
    TOGGLE_WING_LIGHTS
    Master Battery Toggle Master Battery
    TOGGLE_MASTER_BATTERY
    Master Battery & Alternator Toggle Master Battery & Alternator
    TOGGLE_MASTER_BATTERY_ALTERNATOR

    States

    Base Id: FSXTouchPortalPlugin.Electrical.State.

    Id SimVar Name Description Unit Format DefaultValue
    AvionicsMasterSwitch AVIONICS MASTER SWITCH Avionics Master Switch Bool
    LightBeaconOn LIGHT BEACON Light Beacon Switch Status Bool
    LightBrakeOn LIGHT BRAKE ON Light Brake Switch or Light Status Bool
    LightCabinOn LIGHT CABIN Light Cabin Switch Status Bool
    LightHeadOn LIGHT HEAD ON Light Head Switch or Light Status Bool
    LightLandingOn LIGHT LANDING Light Landing Switch Status Bool
    LightLogoOn LIGHT LOGO Light Logo Switch Status Bool
    LightNavOn LIGHT NAV Light Nav Switch Status Bool
    LightPanelOn LIGHT PANEL Light Panel Switch Status Bool
    LightRecognitionOn LIGHT RECOGNITION Light Recognition Switch Status Bool
    LightStrobeOn LIGHT STROBE Light Strobe Switch Status Bool
    LightTaxiOn LIGHT TAXI Light Taxi Switch Status Bool
    LightWingOn LIGHT WING Light Wing Switch Status Bool
    MasterAlternator GENERAL ENG MASTER ALTERNATOR:1 Master Alternator Status Bool
    MasterBattery ELECTRICAL MASTER BATTERY Master Battery Status Bool

    Engine

    Click to expand

    Actions | Connectors | States

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Afterburner Toggle Toggle Afterburner(s):
    • All
    • 1
    • 2
    • 3
    • 4
     
    All
    TOGGLE_AFTERBURNER
    1
    TOGGLE_AFTERBURNER1
    2
    TOGGLE_AFTERBURNER1
    3
    TOGGLE_AFTERBURNER1
    4
    TOGGLE_AFTERBURNER1
    Engine Auto Start/Shutdown Start/Shutdown Engine Engine -
    • Start
    • Shutdown
     
    Start
    ENGINE_AUTO_START
    Shutdown
    ENGINE_AUTO_SHUTDOWN
    Magnetos Switch - All All Magnetos -
    • Start
    • Off
    • Right
    • Left
    • Both
    • Decrease
    • Increase
    • Select (for +/-)
     
    Start
    MAGNETO_START
    Off
    MAGNETO_OFF
    Right
    MAGNETO_RIGHT
    Left
    MAGNETO_LEFT
    Both
    MAGNETO_BOTH
    Decrease
    MAGNETO_DECR
    Increase
    MAGNETO_INCR
    Select (for +/-)
    MAGNETO
    Magnetos Switch - Individual Magneto
    • 1
    • 2
    • 3
    • 4
      -
    • Start
    • Off
    • Right
    • Left
    • Both
    • Decrease
    • Increase
     
    1 + Start
    MAGNETO1_START
    1 + Off
    MAGNETO1_OFF
    1 + Right
    MAGNETO1_RIGHT
    1 + Left
    MAGNETO1_LEFT
    1 + Both
    MAGNETO1_BOTH
    1 + Decrease
    MAGNETO1_DECR
    1 + Increase
    MAGNETO1_INCR
    2 + Start
    MAGNETO2_START
    2 + Off
    MAGNETO2_OFF
    2 + Right
    MAGNETO2_RIGHT
    2 + Left
    MAGNETO2_LEFT
    2 + Both
    MAGNETO2_BOTH
    2 + Decrease
    MAGNETO2_DECR
    2 + Increase
    MAGNETO2_INCR
    3 + Start
    MAGNETO3_START
    3 + Off
    MAGNETO3_OFF
    3 + Right
    MAGNETO3_RIGHT
    3 + Left
    MAGNETO3_LEFT
    3 + Both
    MAGNETO3_BOTH
    3 + Decrease
    MAGNETO3_DECR
    3 + Increase
    MAGNETO3_INCR
    4 + Start
    MAGNETO4_START
    4 + Off
    MAGNETO4_OFF
    4 + Right
    MAGNETO4_RIGHT
    4 + Left
    MAGNETO4_LEFT
    4 + Both
    MAGNETO4_BOTH
    4 + Decrease
    MAGNETO4_DECR
    4 + Increase
    MAGNETO4_INCR
    Magnetos Switch Set Set Magneto Switch
    • 1
    • 2
    • 3
    • 4
      to position [number (0(min)  4(max))]
    1
    MAGNETO1_SET
    2
    MAGNETO2_SET
    3
    MAGNETO3_SET
    4
    MAGNETO4_SET
    Master Ignition Switch Toggle Master Ignition Switch Toggle Master Ignition Switch
    TOGGLE_MASTER_IGNITION_SWITCH
    Mixture Adjust - All All Mixtures -
    • Rich
    • Increase
    • Increase Small
    • Decrease
    • Decrease Small
    • Lean
    • Best
     
    Rich
    MIXTURE_RICH
    Increase
    MIXTURE_INCR
    Increase Small
    MIXTURE_INCR_SMALL
    Decrease
    MIXTURE_DECR
    Decrease Small
    MIXTURE_DECR_SMALL
    Lean
    MIXTURE_LEAN
    Best
    MIXTURE_SET_BEST
    Mixture Adjust - Individual Mixture
    • 1
    • 2
    • 3
    • 4
      -
    • Rich
    • Increase
    • Increase Small
    • Decrease
    • Decrease Small
    • Lean
     
    1 + Rich
    MIXTURE1_RICH
    1 + Increase
    MIXTURE1_INCR
    1 + Increase Small
    MIXTURE1_INCR_SMALL
    1 + Decrease
    MIXTURE1_DECR
    1 + Decrease Small
    MIXTURE1_DECR_SMALL
    1 + Lean
    MIXTURE1_LEAN
    2 + Rich
    MIXTURE2_RICH
    2 + Increase
    MIXTURE2_INCR
    2 + Increase Small
    MIXTURE2_INCR_SMALL
    2 + Decrease
    MIXTURE2_DECR
    2 + Decrease Small
    MIXTURE2_DECR_SMALL
    2 + Lean
    MIXTURE2_LEAN
    3 + Rich
    MIXTURE3_RICH
    3 + Increase
    MIXTURE3_INCR
    3 + Increase Small
    MIXTURE3_INCR_SMALL
    3 + Decrease
    MIXTURE3_DECR
    3 + Decrease Small
    MIXTURE3_DECR_SMALL
    3 + Lean
    MIXTURE3_LEAN
    4 + Rich
    MIXTURE4_RICH
    4 + Increase
    MIXTURE4_INCR
    4 + Increase Small
    MIXTURE4_INCR_SMALL
    4 + Decrease
    MIXTURE4_DECR
    4 + Decrease Small
    MIXTURE4_DECR_SMALL
    4 + Lean
    MIXTURE4_LEAN
    Mixture Set Set Mixture
    • All
    • 1
    • 2
    • 3
    • 4
      to [number (0(min)  16384(max))]
    All
    MIXTURE_SET
    1
    MIXTURE1_SET
    2
    MIXTURE2_SET
    3
    MIXTURE3_SET
    4
    MIXTURE4_SET
    Primers Toggle Primer(s):
    • All
    • 1
    • 2
    • 3
    • 4
     
    All
    TOGGLE_PRIMER
    1
    TOGGLE_PRIMER1
    2
    TOGGLE_PRIMER2
    3
    TOGGLE_PRIMER3
    4
    TOGGLE_PRIMER4
    Propeller Pitch Adjust Pitch
    • All
    • 1
    • 2
    • 3
    • 4
      -
    • Increment
    • Increment Small
    • Decrement
    • Decrement Small
    • Min (hi pitch)
    • Max (lo pitch)
    • Toggle Feather Switch
     
    All + Increment
    PROP_PITCH_INCR
    All + Increment Small
    PROP_PITCH_INCR_SMALL
    All + Decrement
    PROP_PITCH_DECR
    All + Decrement Small
    PROP_PITCH_DECR_SMALL
    All + Min (hi pitch)
    PROP_PITCH_HI
    All + Max (lo pitch)
    PROP_PITCH_LO
    All + Toggle Feather Switch
    TOGGLE_FEATHER_SWITCHES
    1 + Increment
    PROP_PITCH1_INCR
    1 + Increment Small
    PROP_PITCH1_INCR_SMALL
    1 + Decrement
    PROP_PITCH1_DECR
    1 + Decrement Small
    PROP_PITCH1_DECR_SMALL
    1 + Min (hi pitch)
    PROP_PITCH1_HI
    1 + Max (lo pitch)
    PROP_PITCH1_LO
    1 + Toggle Feather Switch
    TOGGLE_FEATHER_SWITCH_1
    2 + Increment
    PROP_PITCH2_INCR
    2 + Increment Small
    PROP_PITCH2_INCR_SMALL
    2 + Decrement
    PROP_PITCH2_DECR
    2 + Decrement Small
    PROP_PITCH2_DECR_SMALL
    2 + Min (hi pitch)
    PROP_PITCH2_HI
    2 + Max (lo pitch)
    PROP_PITCH2_LO
    2 + Toggle Feather Switch
    TOGGLE_FEATHER_SWITCH_2
    3 + Increment
    PROP_PITCH3_INCR
    3 + Increment Small
    PROP_PITCH3_INCR_SMALL
    3 + Decrement
    PROP_PITCH3_DECR
    3 + Decrement Small
    PROP_PITCH3_DECR_SMALL
    3 + Min (hi pitch)
    PROP_PITCH3_HI
    3 + Max (lo pitch)
    PROP_PITCH3_LO
    3 + Toggle Feather Switch
    TOGGLE_FEATHER_SWITCH_3
    4 + Increment
    PROP_PITCH4_INCR
    4 + Increment Small
    PROP_PITCH4_INCR_SMALL
    4 + Decrement
    PROP_PITCH4_DECR
    4 + Decrement Small
    PROP_PITCH4_DECR_SMALL
    4 + Min (hi pitch)
    PROP_PITCH4_HI
    4 + Max (lo pitch)
    PROP_PITCH4_LO
    4 + Toggle Feather Switch
    TOGGLE_FEATHER_SWITCH_4
    Propeller Pitch Set Set Propeller
    • All
    • 1
    • 2
    • 3
    • 4
      Pitch to [number (0(min)  16384(max))]
    All
    PROP_PITCH_SET
    1
    PROP_PITCH1_SET
    2
    PROP_PITCH2_SET
    3
    PROP_PITCH3_SET
    4
    PROP_PITCH4_SET
    Starters Set Starter
    • All
    • 1
    • 2
    • 3
    • 4
     
    • Set
      to [number (0(min)  1(max))] (0/1)
    All + Set
    STARTER_SET
    1 + Set
    STARTER1_SET
    2 + Set
    STARTER2_SET
    3 + Set
    STARTER3_SET
    4 + Set
    STARTER4_SET
    Starters Toggle Toggle Starter -
    • All
    • 1
    • 2
    • 3
    • 4
    • Master Switch
     
    All
    TOGGLE_ALL_STARTERS
    1
    TOGGLE_STARTER1
    2
    TOGGLE_STARTER2
    3
    TOGGLE_STARTER3
    4
    TOGGLE_STARTER4
    Master Switch
    TOGGLE_MASTER_STARTER_SWITCH
    Throttle Adjust - All All Throttles -
    • Full
    • Increase
    • Increase Small
    • Decrease
    • Decrease Small
    • Cut
    • 10%
    • 20%
    • 30%
    • 40%
    • 50%
    • 60%
    • 70%
    • 80%
    • 90%
     
    Full
    THROTTLE_FULL
    Increase
    THROTTLE_INCR
    Increase Small
    THROTTLE_INCR_SMALL
    Decrease
    THROTTLE_DECR
    Decrease Small
    THROTTLE_DECR_SMALL
    Cut
    THROTTLE_CUT
    10%
    THROTTLE_10
    20%
    THROTTLE_20
    30%
    THROTTLE_30
    40%
    THROTTLE_40
    50%
    THROTTLE_50
    60%
    THROTTLE_60
    70%
    THROTTLE_70
    80%
    THROTTLE_80
    90%
    THROTTLE_90
    Throttle Adjust - Individual Throttle
    • 1
    • 2
    • 3
    • 4
      -
    • Full
    • Increase
    • Increase Small
    • Decrease
    • Decrease Small
    • Cut
     
    1 + Full
    THROTTLE1_FULL
    1 + Increase
    THROTTLE1_INCR
    1 + Increase Small
    THROTTLE1_INCR_SMALL
    1 + Decrease
    THROTTLE1_DECR
    1 + Decrease Small
    THROTTLE1_DECR_SMALL
    1 + Cut
    THROTTLE1_CUT
    2 + Full
    THROTTLE2_FULL
    2 + Increase
    THROTTLE2_INCR
    2 + Increase Small
    THROTTLE2_INCR_SMALL
    2 + Decrease
    THROTTLE2_DECR
    2 + Decrease Small
    THROTTLE2_DECR_SMALL
    2 + Cut
    THROTTLE2_CUT
    3 + Full
    THROTTLE3_FULL
    3 + Increase
    THROTTLE3_INCR
    3 + Increase Small
    THROTTLE3_INCR_SMALL
    3 + Decrease
    THROTTLE3_DECR
    3 + Decrease Small
    THROTTLE3_DECR_SMALL
    3 + Cut
    THROTTLE3_CUT
    4 + Full
    THROTTLE4_FULL
    4 + Increase
    THROTTLE4_INCR
    4 + Increase Small
    THROTTLE4_INCR_SMALL
    4 + Decrease
    THROTTLE4_DECR
    4 + Decrease Small
    THROTTLE4_DECR_SMALL
    4 + Cut
    THROTTLE4_CUT
    Throttle Set Set Throttle
    • All
    • 1
    • 2
    • 3
    • 4
      to [number (-16384(min)  16384(max))]
    All
    THROTTLE_SET
    1
    THROTTLE1_SET
    2
    THROTTLE2_SET
    3
    THROTTLE3_SET
    4
    THROTTLE4_SET

    Connectors

    Name Description Format Sim Event Mappings
    Magnetos Switch Set Set Magneto Switch
    • 1
    • 2
    • 3
    • 4
      in Range: [number (0(min)  4(max))] - [number (0(min)  4(max))]
    1
    MAGNETO1_SET
    2
    MAGNETO2_SET
    3
    MAGNETO3_SET
    4
    MAGNETO4_SET
    Mixture Set Set Mixture
    • All
    • 1
    • 2
    • 3
    • 4
      in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    All
    MIXTURE_SET
    1
    MIXTURE1_SET
    2
    MIXTURE2_SET
    3
    MIXTURE3_SET
    4
    MIXTURE4_SET
    Propeller Pitch Set Set Propeller
    • All
    • 1
    • 2
    • 3
    • 4
      Pitch in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    All
    PROP_PITCH_SET
    1
    PROP_PITCH1_SET
    2
    PROP_PITCH2_SET
    3
    PROP_PITCH3_SET
    4
    PROP_PITCH4_SET
    Throttle Set Set Throttle
    • All
    • 1
    • 2
    • 3
    • 4
      in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
    All
    THROTTLE_SET
    1
    THROTTLE1_SET
    2
    THROTTLE2_SET
    3
    THROTTLE3_SET
    4
    THROTTLE4_SET

    States

    Base Id: FSXTouchPortalPlugin.Engine.State.

    Id SimVar Name Description Unit Format DefaultValue
    MasterIgnitionSwitch MASTER IGNITION SWITCH Master Ignition Switch Status Bool
    MixtureEngine1 GENERAL ENG MIXTURE LEVER POSITION:1 Mixture - Engine 1 - Percentage percent 0.0#
    MixtureEngine2 GENERAL ENG MIXTURE LEVER POSITION:2 Mixture - Engine 2 - Percentage percent 0.0#
    MixtureEngine3 GENERAL ENG MIXTURE LEVER POSITION:3 Mixture - Engine 3 - Percentage percent 0.0#
    MixtureEngine4 GENERAL ENG MIXTURE LEVER POSITION:4 Mixture - Engine 4 - Percentage percent 0.0#
    Propeller1FeatherSw PROP FEATHER SWITCH:1 Propeller - Engine 1 - Feather Switch State (bool) Bool
    Propeller1Feathered PROP FEATHERED:1 Propeller - Engine 1 - Feathered (bool) Bool
    PropellerEngine1 GENERAL ENG PROPELLER LEVER POSITION:1 Propeller - Engine 1 - Percentage percent 0.0#
    Propeller2FeatherSw PROP FEATHER SWITCH:2 Propeller - Engine 2 - Feather Switch State (bool) Bool
    Propeller2Feathered PROP FEATHERED:2 Propeller - Engine 2 - Feathered (bool) Bool
    PropellerEngine2 GENERAL ENG PROPELLER LEVER POSITION:2 Propeller - Engine 2 - Percentage percent 0.0#
    Propeller3FeatherSw PROP FEATHER SWITCH:3 Propeller - Engine 3 - Feather Switch State (bool) Bool
    Propeller3Feathered PROP FEATHERED:3 Propeller - Engine 3 - Feathered (bool) Bool
    PropellerEngine3 GENERAL ENG PROPELLER LEVER POSITION:3 Propeller - Engine 3 - Percentage percent 0.0#
    Propeller4FeatherSw PROP FEATHER SWITCH:4 Propeller - Engine 4 - Feather Switch State (bool) Bool
    Propeller4Feathered PROP FEATHERED:4 Propeller - Engine 4 - Feathered (bool) Bool
    PropellerEngine4 GENERAL ENG PROPELLER LEVER POSITION:4 Propeller - Engine 4 - Percentage percent 0.0#
    RPMN1Engine1 ENG N1 RPM:1 RPM - Engine 1 percent 0.0#
    RPMN1Engine2 ENG N1 RPM:2 RPM - Engine 2 percent 0.0#
    RPMN1Engine3 ENG N1 RPM:3 RPM - Engine 3 percent 0.0#
    RPMN1Engine4 ENG N1 RPM:4 RPM - Engine 4 percent 0.0#
    RPMPropeller1 PROP RPM:1 RPM - Propeller 1 rpm 0.0#
    RPMPropeller2 PROP RPM:2 RPM - Propeller 2 rpm 0.0#
    RPMPropeller3 PROP RPM:3 RPM - Propeller 3 rpm 0.0#
    RPMPropeller4 PROP RPM:4 RPM - Propeller 4 rpm 0.0#
    ThrottleEngine1 GENERAL ENG THROTTLE LEVER POSITION:1 Throttle - Engine 1 - Percentage percent 0.#
    ThrottleEngine2 GENERAL ENG THROTTLE LEVER POSITION:2 Throttle - Engine 2 - Percentage percent 0.#
    ThrottleEngine3 GENERAL ENG THROTTLE LEVER POSITION:3 Throttle - Engine 3 - Percentage percent 0.#
    ThrottleEngine4 GENERAL ENG THROTTLE LEVER POSITION:4 Throttle - Engine 4 - Percentage percent 0.#

    Environment

    Click to expand

    Actions | Connectors | States

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Anti Ice System Set Set
    • Anti Ice Switches (0/1)
    • Engine 1 Anti Ice (0/1)
    • Engine 2 Anti Ice (0/1)
    • Engine 3 Anti Ice (0/1)
    • Engine 4 Anti Ice (0/1)
    • Pitot Heat (0/1)
      to Value [number (0(min)  16384(max))]
    Anti Ice Switches (0/1)
    ANTI_ICE_SET
    Engine 1 Anti Ice (0/1)
    ANTI_ICE_SET_ENG1
    Engine 2 Anti Ice (0/1)
    ANTI_ICE_SET_ENG2
    Engine 3 Anti Ice (0/1)
    ANTI_ICE_SET_ENG3
    Engine 4 Anti Ice (0/1)
    ANTI_ICE_SET_ENG4
    Pitot Heat (0/1)
    PITOT_HEAT_SET
    Anti Ice System Switches NOTE: Structural and Propeller De Ice can only be Toggled.
    • Anti Ice Switches
    • Engine 1 Anti Ice
    • Engine 2 Anti Ice
    • Engine 3 Anti Ice
    • Engine 4 Anti Ice
    • Pitot Heat
    • Structural De Ice
    • Propeller De Ice
     
    • Toggle
    • On
    • Off
     
    Anti Ice Switches + Toggle
    ANTI_ICE_TOGGLE
    Engine 1 Anti Ice + Toggle
    ANTI_ICE_TOGGLE_ENG1
    Engine 2 Anti Ice + Toggle
    ANTI_ICE_TOGGLE_ENG2
    Engine 3 Anti Ice + Toggle
    ANTI_ICE_TOGGLE_ENG3
    Engine 4 Anti Ice + Toggle
    ANTI_ICE_TOGGLE_ENG4
    Pitot Heat + Toggle
    PITOT_HEAT_TOGGLE
    Structural De Ice + Toggle
    TOGGLE_STRUCTURAL_DEICE
    Propeller De Ice + Toggle
    TOGGLE_PROPELLER_DEICE
    Anti Ice Switches + On
    ANTI_ICE_ON
    Engine 1 Anti Ice + On
    ANTI_ICE_SET_ENG1
    Engine 2 Anti Ice + On
    ANTI_ICE_SET_ENG2
    Engine 3 Anti Ice + On
    ANTI_ICE_SET_ENG3
    Engine 4 Anti Ice + On
    ANTI_ICE_SET_ENG4
    Pitot Heat + On
    PITOT_HEAT_ON
    Anti Ice Switches + Off
    ANTI_ICE_OFF
    Engine 1 Anti Ice + Off
    ANTI_ICE_SET_ENG1
    Engine 2 Anti Ice + Off
    ANTI_ICE_SET_ENG2
    Engine 3 Anti Ice + Off
    ANTI_ICE_SET_ENG3
    Engine 4 Anti Ice + Off
    ANTI_ICE_SET_ENG4
    Pitot Heat + Off
    PITOT_HEAT_OFF

    Connectors

    Name Description Format Sim Event Mappings
    Anti Ice System Set Set
    • Anti Ice Switches (0/1)
    • Engine 1 Anti Ice (0/1)
    • Engine 2 Anti Ice (0/1)
    • Engine 3 Anti Ice (0/1)
    • Engine 4 Anti Ice (0/1)
    • Pitot Heat (0/1)
      in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    Anti Ice Switches (0/1)
    ANTI_ICE_SET
    Engine 1 Anti Ice (0/1)
    ANTI_ICE_SET_ENG1
    Engine 2 Anti Ice (0/1)
    ANTI_ICE_SET_ENG2
    Engine 3 Anti Ice (0/1)
    ANTI_ICE_SET_ENG3
    Engine 4 Anti Ice (0/1)
    ANTI_ICE_SET_ENG4
    Pitot Heat (0/1)
    PITOT_HEAT_SET

    States

    Base Id: FSXTouchPortalPlugin.Environment.State.

    Id SimVar Name Description Unit Format DefaultValue
    AntiIceEng1 GENERAL ENG ANTI ICE POSITION:1 Anti-Ice Engine 1 Bool
    AntiIceEng2 GENERAL ENG ANTI ICE POSITION:2 Anti-Ice Engine 2 Bool
    AntiIceEng3 GENERAL ENG ANTI ICE POSITION:3 Anti-Ice Engine 3 Bool
    AntiIceEng4 GENERAL ENG ANTI ICE POSITION:4 Anti-Ice Engine 4 Bool
    AntiIcePanelSwitch PANEL ANTI ICE SWITCH Panel Anti-Ice Switch Bool
    PitotHeat PITOT HEAT Pitot Heat Status Bool
    PitotHeatSwitch1 PITOT HEAT SWITCH:1 Pitot Heat Switch 1 State (0=Off; 1=On; 2=Auto) Enum
    PitotHeatSwitch2 PITOT HEAT SWITCH:2 Pitot Heat Switch 2 State (0=Off; 1=On; 2=Auto) Enum
    PitotHeatSwitch3 PITOT HEAT SWITCH:3 Pitot Heat Switch 3 State (0=Off; 1=On; 2=Auto) Enum
    PitotHeatSwitch4 PITOT HEAT SWITCH:4 Pitot Heat Switch 4 State (0=Off; 1=On; 2=Auto) Enum
    AntiIcePropeller1Switch PROP DEICE SWITCH:1 Propeller 1 Deice Switch Bool
    AntiIcePropeller2Switch PROP DEICE SWITCH:2 Propeller 2 Deice Switch Bool
    AntiIcePropeller3Switch PROP DEICE SWITCH:3 Propeller 3 Deice Switch Bool
    AntiIcePropeller4Switch PROP DEICE SWITCH:4 Propeller 4 Deice Switch Bool
    AntiIceStructuralSwitch STRUCTURAL DEICE SWITCH Structural Deice Switch Bool
    AntiIceWindshieldSwitch WINDSHIELD DEICE SWITCH Windshield Deice Switch Bool

    Flight Instruments

    Click to expand

    States

    States

    Base Id: FSXTouchPortalPlugin.FlightInstruments.State.

    Id SimVar Name Description Unit Format DefaultValue
    AirSpeedIndicated AIRSPEED INDICATED Air Speed indicated (knots) knots 0.0#
    AirSpeedMach AIRSPEED MACH Air Speed indicated (Mach) mach 0.0#
    AirSpeedTrue AIRSPEED TRUE Air Speed true (knots) knots 0.0#
    PlaneAltitudeAGL PLANE ALT ABOVE GROUND Altitude Above Ground (feet) feet 0.#
    PlaneAltitudeIndicated INDICATED ALTITUDE Altitude Indicated (feet) feet F1
    PlaneAltitude PLANE ALTITUDE Altitude True (feet) feet 0.#
    PlaneBankAngle PLANE BANK DEGREES Bank Angle (degrees) degrees F0
    FlapSpeedExceeeded FLAP SPEED EXCEEDED Flap Speed Exceeded Warning (0/1) Bool
    GroundAltitude GROUND ALTITUDE Ground level (feet) feet 0.#
    GroundVelocity GROUND VELOCITY Ground Speed (knots) knots 0.0#
    PlaneHeadingMagnetic PLANE HEADING DEGREES MAGNETIC Heading (Magnetic North) (degrees) degrees F0
    PlaneHeadingTrue PLANE HEADING DEGREES TRUE Heading (True North) (degrees) degrees F0
    OverspeedWarning OVERSPEED WARNING Overspeed Warning (0/1) Bool
    PlanePitchAngle PLANE PITCH DEGREES Pitch Angle (degrees) degrees F0
    StallWarning STALL WARNING Stall Warning (0/1) Bool
    VerticalSpeed VERTICAL SPEED Vertical Speed (f/m) feet/minute 0.0#

    Flight Systems

    Click to expand

    Actions | Connectors | States

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Aileron Trim Adjust Adjust Aileron Trim
    • Left
    • Right
     
    Left
    AILERON_TRIM_LEFT
    Right
    AILERON_TRIM_RIGHT
    Aileron Trim Set Set Aileron Trim to [number (-100(min)  100(max))] %
    AILERON_TRIM_SET
    Ailerons Adjust Adjust Ailerons
    • Center
    • Left
    • Right
     
    Center
    CENTER_AILER_RUDDER
    Left
    AILERONS_LEFT
    Right
    AILERONS_RIGHT
    Ailerons Set Set Ailerons Set Ailerons to [number (-16384(min)  16384(max))]
    AILERON_SET
    Brake Axis Set Set Brake Axis
    • Left
    • Right
      to [number (0(min)  16384(max))]
    Left
    AXIS_LEFT_BRAKE_SET
    Right
    AXIS_RIGHT_BRAKE_SET
    Brakes Activate Activate
    • All
    • Left
    • Right
      Brakes
    All
    BRAKES
    Left
    BRAKES_LEFT
    Right
    BRAKES_RIGHT
    Cowl Flap Levers Adjust Cowl Flaps Lever
    • All
    • 1
    • 2
    • 3
    • 4
     
    • Increase
    • Decrease
     
    All + Increase
    INC_COWL_FLAPS
    All + Decrease
    DEC_COWL_FLAPS
    1 + Increase
    INC_COWL_FLAPS1
    1 + Decrease
    DEC_COWL_FLAPS1
    2 + Increase
    INC_COWL_FLAPS2
    2 + Decrease
    DEC_COWL_FLAPS2
    3 + Increase
    INC_COWL_FLAPS3
    3 + Decrease
    DEC_COWL_FLAPS3
    4 + Increase
    INC_COWL_FLAPS4
    4 + Decrease
    DEC_COWL_FLAPS4
    Cowl Flaps Lever Set Set Cowl
    • 1
    • 2
    • 3
    • 4
      Flaps Lever to [number (0(min)  16384(max))]
    1
    COWLFLAP1_SET
    2
    COWLFLAP2_SET
    3
    COWLFLAP3_SET
    4
    COWLFLAP4_SET
    Elevator Adjust Adjust Elevator
    • Up
    • Down
     
    Up
    ELEV_UP
    Down
    ELEV_DOWN
    Elevator Set Set Elevator Set Elevator to [number (-16384(min)  16384(max))]
    ELEVATOR_SET
    Elevator Trim Adjust Adjust Elevator Trim
    • Up
    • Down
     
    Up
    ELEV_TRIM_UP
    Down
    ELEV_TRIM_DN
    Elevator Trim Set Set Elevator Trim to [number (-16384(min)  16384(max))]
    ELEVATOR_TRIM_SET
    Flaps Adjust Flaps
    • Up
    • Down
    • Increase
    • Decrease
    • 1
    • 2
    • 3
    • 4
     
    Up
    FLAPS_UP
    Down
    FLAPS_DOWN
    Increase
    FLAPS_INCR
    Decrease
    FLAPS_DECR
    1
    FLAPS_1
    2
    FLAPS_2
    3
    FLAPS_3
    4
    FLAPS_3
    Flaps Handle Set Set Flaps Handle Position Set Flaps Handle to [number (0(min)  16384(max))]
    FLAPS_SET
    Gear Manipulation Gear
    • Toggle
    • Up
    • Down
    • Pump
     
    Toggle
    GEAR_TOGGLE
    Up
    GEAR_UP
    Down
    GEAR_DOWN
    Pump
    GEAR_PUMP
    Parking Brake Toggle Toggle the Parking Brake On/Off
    PARKING_BRAKES
    Rudder Adjust Adjust Rudder
    • Center
    • Left
    • Right
     
    Center
    RUDDER_CENTER
    Left
    RUDDER_LEFT
    Right
    RUDDER_RIGHT
    Rudder Set Set Rudder Set Rudder to [number (-16384(min)  16384(max))]
    RUDDER_SET
    Rudder Trim Adjust Adjust Rudder Trim
    • Left
    • Right
     
    Left
    RUDDER_TRIM_LEFT
    Right
    RUDDER_TRIM_RIGHT
    Rudder Trim Set Set Rudder Trim to [number (-100(min)  100(max))] %
    RUDDER_TRIM_SET
    Spoilers Action Spoilers
    • Toggle
    • On
    • Off
     
    Toggle
    SPOILERS_TOGGLE
    On
    SPOILERS_ON
    Off
    SPOILERS_OFF
    Spoilers Arm Spoilers Arm
    • Toggle
    • On
    • Off
     
    Toggle
    SPOILERS_ARM_TOGGLE
    On
    SPOILERS_ARM_ON
    Off
    SPOILERS_ARM_OFF
    Spoilers Set Set Spoilers handle position to [number (0(min)  16384(max))]
    SPOILERS_SET

    Connectors

    Name Description Format Sim Event Mappings
    Aileron Trim Set Set Aileron Trim in Value Range (%): [number (-100(min)  100(max))] - [number (-100(min)  100(max))]
    AILERON_TRIM_SET
    Ailerons Set Set Ailerons Set Ailerons in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
    AILERON_SET
    Brake Axis Set Set Brake Axis
    • Left
    • Right
      in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    Left
    AXIS_LEFT_BRAKE_SET
    Right
    AXIS_RIGHT_BRAKE_SET
    Cowl Flaps Lever Set Set Cowl
    • 1
    • 2
    • 3
    • 4
      Flaps Lever in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    1
    COWLFLAP1_SET
    2
    COWLFLAP2_SET
    3
    COWLFLAP3_SET
    4
    COWLFLAP4_SET
    Elevator Set Set Elevator Set Elevator in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
    ELEVATOR_SET
    Elevator Trim Set Set Elevator Trim in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
    ELEVATOR_TRIM_SET
    Flaps Handle Set Set Flaps Handle Position Set Flaps Handle in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    FLAPS_SET
    Rudder Set Set Rudder Set Rudder in Value Range: [number (-16384(min)  16384(max))] - [number (-16384(min)  16384(max))]
    RUDDER_SET
    Rudder Trim Set Set Rudder Trim in Value Range (%): [number (-100(min)  100(max))] - [number (-100(min)  100(max))]
    RUDDER_TRIM_SET
    Spoilers Set Set Spoilers Handle Position in Value Range: [number (0(min)  16384(max))] - [number (0(min)  16384(max))]
    SPOILERS_SET

    States

    Base Id: FSXTouchPortalPlugin.FlightSystems.State.

    Id SimVar Name Description Unit Format DefaultValue
    AileronTrim AILERON TRIM Aileron Trim Angle degrees F2
    AileronTrimPct AILERON TRIM PCT Aileron Trim Percent percent F1 0
    CowlFlaps1Percent RECIP ENG COWL FLAP POSITION:1 Cowl Flaps 1 Opened Percentage percent F1
    CowlFlaps2Percent RECIP ENG COWL FLAP POSITION:2 Cowl Flaps 2 Opened Percentage percent F1
    CowlFlaps3Percent RECIP ENG COWL FLAP POSITION:3 Cowl Flaps 3 Opened Percentage percent F1
    CowlFlaps4Percent RECIP ENG COWL FLAP POSITION:4 Cowl Flaps 4 Opened Percentage percent F1
    ElevatorTrim ELEVATOR TRIM POSITION Elevator Trim Angle degrees F2
    ElevatorTrimPct ELEVATOR TRIM PCT Elevator Trim Percent percent F1 0
    FlapsHandlePercent FLAPS HANDLE PERCENT Flaps Handle Percentage percent F1
    ParkingBrakeIndicator BRAKE PARKING POSITION Parking Brake Indicator (0/1) Bool
    RudderTrim RUDDER TRIM Rudder Trim Angle degrees F2
    RudderTrimPct RUDDER TRIM PCT Rudder Trim Percent percent F1 0
    SpoilersArmed SPOILERS ARMED Spoilers Armed (0/1) Bool 0
    SpoilersAvailable SPOILER AVAILABLE Spoilers Available (0/1) Bool 0
    SpoilersHandlePosition SPOILERS HANDLE POSITION Spoilers Handle Position (0 - 16384) position 16k 0
    SpoilersLeftPosition SPOILERS LEFT POSITION Spoilers Left Position Percent percent F1 0
    SpoilersRightPosition SPOILERS RIGHT POSITION Spoilers Right Position Percent percent F1 0
    GearTotalExtended GEAR TOTAL PCT EXTENDED Total percentage of gear extended percent F0

    Fuel

    Click to expand

    Actions | Connectors

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Add Fuel Add Fuel (1 to 65535 or zero for 25% of capacity) Add [number (0(min)  65535(max))] amount of Fuel
    ADD_FUEL_QUANTITY
    Cross Feed Switch Cross Feed -
    • Toggle
    • Open
    • Off
    • Left To Right
    • Right To Left
     
    Toggle
    CROSS_FEED_TOGGLE
    Open
    CROSS_FEED_OPEN
    Off
    CROSS_FEED_OFF
    Left To Right
    CROSS_FEED_LEFT_TO_RIGHT
    Right To Left
    CROSS_FEED_RIGHT_TO_LEFT
    Electric Fuel Pump Toggle Toggle Electric Fuel Pump:
    • All
    • 1
    • 2
    • 3
    • 4
     
    All
    TOGGLE_ELECT_FUEL_PUMP
    1
    TOGGLE_ELECT_FUEL_PUMP1
    2
    TOGGLE_ELECT_FUEL_PUMP2
    3
    TOGGLE_ELECT_FUEL_PUMP3
    4
    TOGGLE_ELECT_FUEL_PUMP4
    Fuel Dump / Tank Drop Action:
    • Toggle Fuel Dump
    • Release Drop Tank 1
    • Release Drop Tank 2
    • Release All Drop Tanks
     
    Toggle Fuel Dump
    FUEL_DUMP_TOGGLE
    Release Drop Tank 1
    RELEASE_DROP_TANK_1
    Release Drop Tank 2
    RELEASE_DROP_TANK_2
    Release All Drop Tanks
    RELEASE_DROP_TANK_ALL
    Fuel Selectors Fuel Selector
    • 1
    • 2
    • 3
    • 4
      -
    • All
    • Off
    • Left
    • Right
    • Left - Main
    • Right - Main
    • Left - Aux
    • Right - Aux
    • Center
     
    1 + All
    FUEL_SELECTOR_ALL
    1 + Off
    FUEL_SELECTOR_OFF
    1 + Left
    FUEL_SELECTOR_LEFT
    1 + Right
    FUEL_SELECTOR_RIGHT
    1 + Left - Main
    FUEL_SELECTOR_LEFT_MAIN
    1 + Right - Main
    FUEL_SELECTOR_RIGHT_MAIN
    1 + Left - Aux
    FUEL_SELECTOR_LEFT_AUX
    1 + Right - Aux
    FUEL_SELECTOR_RIGHT_AUX
    1 + Center
    FUEL_SELECTOR_CENTER
    2 + All
    FUEL_SELECTOR_2_ALL
    2 + Off
    FUEL_SELECTOR_2_OFF
    2 + Left
    FUEL_SELECTOR_2_LEFT
    2 + Right
    FUEL_SELECTOR_2_RIGHT
    2 + Left - Main
    FUEL_SELECTOR_2_LEFT_MAIN
    2 + Right - Main
    FUEL_SELECTOR_2_RIGHT_MAIN
    2 + Left - Aux
    FUEL_SELECTOR_2_LEFT_AUX
    2 + Right - Aux
    FUEL_SELECTOR_2_RIGHT_AUX
    2 + Center
    FUEL_SELECTOR_2_CENTER
    3 + All
    FUEL_SELECTOR_3_ALL
    3 + Off
    FUEL_SELECTOR_3_OFF
    3 + Left
    FUEL_SELECTOR_3_LEFT
    3 + Right
    FUEL_SELECTOR_3_RIGHT
    3 + Left - Main
    FUEL_SELECTOR_3_LEFT_MAIN
    3 + Right - Main
    FUEL_SELECTOR_3_RIGHT_MAIN
    3 + Left - Aux
    FUEL_SELECTOR_3_LEFT_AUX
    3 + Right - Aux
    FUEL_SELECTOR_3_RIGHT_AUX
    3 + Center
    FUEL_SELECTOR_3_CENTER
    4 + All
    FUEL_SELECTOR_4_ALL
    4 + Off
    FUEL_SELECTOR_4_OFF
    4 + Left
    FUEL_SELECTOR_4_LEFT
    4 + Right
    FUEL_SELECTOR_4_RIGHT
    4 + Right - Main
    FUEL_SELECTOR_4_RIGHT_MAIN
    4 + Left - Main
    FUEL_SELECTOR_4_LEFT_MAIN
    4 + Left - Aux
    FUEL_SELECTOR_4_LEFT_AUX
    4 + Right - Aux
    FUEL_SELECTOR_4_RIGHT_AUX
    4 + Center
    FUEL_SELECTOR_4_CENTER
    Fuel Valve Toggle Fuel Valve:
    • All
    • 1
    • 2
    • 3
    • 4
     
    All
    TOGGLE_FUEL_VALVE_ALL
    1
    TOGGLE_FUEL_VALVE_ENG1
    2
    TOGGLE_FUEL_VALVE_ENG2
    3
    TOGGLE_FUEL_VALVE_ENG3
    4
    TOGGLE_FUEL_VALVE_ENG4
    Refuel & Repair Action:
    • Request Fuel (parked)
    • Repair & Refuel (unrealistic)
     
    Request Fuel (parked)
    REQUEST_FUEL_KEY
    Repair & Refuel (unrealistic)
    REPAIR_AND_REFUEL

    Connectors

    Name Description Format Sim Event Mappings
    Add Fuel Add Fuel (1 to 65535 or zero for 25% of capacity) Add Fuel in Value Range: [number (0(min)  65535(max))] - [number (0(min)  65535(max))]
    ADD_FUEL_QUANTITY

    Simulator System

    Click to expand

    Actions | Connectors | States | Events

    Actions

    Name Description Format Sim Event Mappings On
    Hold
    Adjust a Selected Value (+/-) This action affects any value previously "selected" with some other action (such as AP settings, frequencies, etc).
    • Increase
    • Decrease
      Selected Value
    Increase
    PLUS
    Decrease
    MINUS
    Failures Toggle Failure -
    • Electrical
    • Vacuum
    • Pitot
    • Static Port
    • Hydraulic
    • Total Brake
    • Left Brake
    • Right Brake
    • Engine 1
    • Engine 2
    • Engine 3
    • Engine 4
     
    Electrical
    TOGGLE_ELECTRICAL_FAILURE
    Vacuum
    TOGGLE_VACUUM_FAILURE
    Pitot
    TOGGLE_PITOT_BLOCKAGE
    Static Port
    TOGGLE_STATIC_PORT_BLOCKAGE
    Hydraulic
    TOGGLE_HYDRAULIC_FAILURE
    Total Brake
    TOGGLE_TOTAL_BRAKE_FAILURE
    Left Brake
    TOGGLE_LEFT_BRAKE_FAILURE
    Right Brake
    TOGGLE_RIGHT_BRAKE_FAILURE
    Engine 1
    TOGGLE_ENGINE1_FAILURE
    Engine 2
    TOGGLE_ENGINE2_FAILURE
    Engine 3
    TOGGLE_ENGINE3_FAILURE
    Engine 4
    TOGGLE_ENGINE4_FAILURE
    Pause - Full A "full" pause stops the simulation completely, including any time passing in the simulated world. Same as "Dev Mode Pause." Set Full Pause to [number (0.00(min)  1.00(max))] (0/1)
    PAUSE_SET
    Pause - Simulator A "simulator" pause stops some aspects of the simulation, but not time. Same as the "Menu (ESC) Pause" but w/out the actual menu.
    • Enable
    • Disable
      Simulator Pause
    Enable
    PAUSE_ON
    Disable
    PAUSE_OFF
    Simulation Rate Adjust
    • Increase
    • Decrease
    • Select (for +/- adjustment)
      Simulation Rate
    Increase
    SIM_RATE_INCR
    Decrease
    SIM_RATE_DECR
    Select (for +/- adjustment)
    SIM_RATE
    Simulation Rate Set Set Simulation Rate to [number (0.00(min)  50000.00(max))]
    SIM_RATE_SET

    Connectors

    Name Description Format Sim Event Mappings
    Simulation Rate Set Set Simulation Rate in Value Range: [number] - [number]
    SIM_RATE_SET

    States

    Base Id: FSXTouchPortalPlugin.SimSystem.State.

    Id SimVar Name Description Unit Format DefaultValue
    AtcId ATC ID Aircraft Id used by ATC string
    AircraftTitle TITLE Aircraft Title string
    AtcAirline ATC AIRLINE Airline used by ATC string
    SimSystemEventData Data from the most recent Simulator System Event, if any. string
    AtcFlightNumber ATC FLIGHT NUMBER Flight Number used by ATC string
    AtcModel ATC MODEL Model of aircraft used by ATC string
    SimSystemEvent Most recent Simulator System Event name. string
    SimPauseState Simulator Pause State Flag(s) (OFF FULL ACTIVE SIM)
    SimVersion Simulator Version (10/11/12) number 0
    SimulationRate SIMULATION RATE The current simulation rate number
    AtcType ATC TYPE Type of aircraft used by ATC string

    Events

    Name Details
    Simulator System Event On Simulator Event  
    [ select ]
    • Connecting - Upon every connection attempt to the Simulator.
    • Connected - Upon successful connection to the Simulator.
    • Disconnected - Upon disconnection from the Simulator.
    • Connection Timed Out - When a connection attempt to the Simulator times out, eg. when sim is not running.
    • SimConnect Error - When a Simulator (SimConnect) error or warning is detected. Error details (log entry) are sent in the SimSystemEventData state value.
    • Plugin Error - When a Plugin-specific error or warning is detected (eg. could not parse action data, load a file, etc). Error details (log entry) are sent in the SimSystemEventData state value.
    • Plugin Information - When a notable plugin informational ("success") action is detected. Information details (log entry) are sent in the SimSystemEventData state value.
    • Paused - When the flight is paused in any mode.
    • Unpaused - When the flight is unpaused completely (Pause State if OFF).
    • Pause Toggled - When any pause mode is toggled or sim is unpaused completely (i.e. the Pause State changes).
    • Flight Started - The simulator is running. Typically the user is actively controlling the aircraft on the ground or in the air. However, in some cases additional pairs of SimStart/SimStop events are sent. For example, when a flight is reset the events that are sent are SimStop, SimStart, SimStop, SimStart.
    • Flight Stopped - The simulator is not running. Typically the user is loading a flight, navigating the shell or in a dialog.
    • Flight Toggled - When the flight changes between running and not.
    • Crashed - When the user aircraft crashes.
    • Crash Reset - When the crash cut-scene has completed.
    • Aircraft Loaded - When the aircraft flight dynamics file is changed. These files have a .AIR extension. The filename is sent in the SimSystemEventData state value.
    • Flight Loaded - When a flight is loaded. Note that when a flight is ended, a default flight is typically loaded, so these events will occur when flights and missions are started and finished. The filename of the flight loaded is sent in the SimSystemEventData state value.
    • Flight Saved - When a flight is saved correctly. The filename of the flight saved is sent in the SimSystemEventData state value.
    • Flight Plan Activated - When a new flight plan is activated. The filename of the activated flight plan is sent in the SimSystemEventData state value.
    • Flight Plan Deactivated - When the active flight plan is de-activated.
    • Position Changed - When the user changes the position of their aircraft through a dialog or loading a flight.
    • Sound Toggled - When the master sound switch is changed.
    • View 3D Cockpit - When the view changes to the 3D virtual cockpit view.
    • View External - When the view changes to an external view.
    Simulator System Filename Event When the simulator sends a system event containing a file name

    Local States
    State ID State Name
    FSX.SimFilenameEvent.Type Event Type (AircraftLoaded/FlightLoaded/FlightSaved/FlightPlanActivated)
    FSX.SimFilenameEvent.Filename File Name

    This event is emitted in response to any simulator system event which has an associated file name, such as when loading aircraft, flights, or flight plans.It has two local states which describe the event and contain the file name.
    Using this event is an alternative to the "Simulator System Event" where the file name is delivered as a separate state value (with possible timing issues).

  • Event Type - Type of simulator system event; Can be one of: AircraftLoaded, FlightLoaded, FlightSaved, or FlightPlanActivated.
  • File Name - The name of the file being loaded/saved/activated.

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