Welcome to the Design Patterns repository!
This project contains practical examples and implementations of commonly used design patterns in software engineering, with a focus on understanding their real-world usage and benefits.
Design patterns are standard solutions to common software design problems. They are best practices refined through years of experience in software development. This repository explores creational, structural, and behavioral design patterns.
These patterns deal with object creation mechanisms.
- Singleton
- Factory Method
- Abstract Factory
- Builder
- Prototype
These patterns help in composing classes and objects.
- Adapter
- Bridge
- Composite
- Decorator
- Facade
- Flyweight
- Proxy
These patterns handle object interaction and responsibility delegation.
- Observer
- Strategy
- Command
- Chain of Responsibility
- State
- Template Method
- Mediator
- Iterator
Each folder contains:
- Source code implementing the design pattern
- A sample usage or test case
- Inline comments explaining the logic
In here include (LICENSE)