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Remove mrope position sync #9460
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Summary of Changes
Hello @timmy-feng, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
This pull request aims to enhance the performance of multimodal models, particularly during the decode phase, by optimizing the computation of rotary embedding positions. It eliminates an unnecessary host-device synchronization by ensuring that position indices are calculated directly on the GPU, thereby improving computational overlap and overall efficiency.
Highlights
- Performance Improvement: Addresses a performance bottleneck caused by host synchronization during
mrope_position
computation in the decode phase. - GPU-centric Computation: Refactors the logic to compute
mrope_position_deltas
and subsequent position indices entirely on the GPU, avoiding costly data transfers to the host. - VLM Optimization: Specifically targets and benefits Visual Language Models (VLMs) like the Qwen2.5 VL series by enabling better computational overlap.
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Code Review
This pull request refactors the _compute_mrope_positions
method to avoid unnecessary host synchronization during the decode phase. The changes correctly move the position index computation directly to the GPU, which should improve performance as intended. The new implementation is also more concise and readable. The logic appears sound and is a good optimization.
Motivation
Running
_compute_mrope_positions()
on the forward batch during decode incurs an unnecessary host sync. This prevents us from achieving full overlap on Qwen2.5 VL series among other VLMs.Modifications
We avoid moving
mrope_position_delta
to the host by computing position indices directly on the GPU.Accuracy Tests
Before
After
Benchmarking and Profiling
Before
After
Repro Script
The following script was run on 1xH200.
Checklist