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@schell

Schell Carl Scivally

schell
Pasadena, California and Nelson, New Zealand

I write Rust and Haskell libraries with an emphasis on multimedia applications.

In Rust:

  • renderling

    Cross platform real-time 3d graphics engine, all shaders written in memory-safe Rust

  • mogwai

    Declarative user interfaces

  • apecs

    The Async and Pleasant Entity Component System

In Haskell:

Current sponsors 1

@zsaltzberg
Past sponsors 5
@firetoolsdev
@cryptoquick
@SecondHalfGames
@John-Nagle
@cybersoulK

Featured work

  1. schell/renderling

    GPU driven real-time renderer, backed by wgpu and rust-gpu

    Rust 171
  2. Rust-GPU/rust-gpu

    🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

    Rust 2,303
  3. Rust-GPU/cargo-gpu

    Command line tool for building Rust shaders using rust-gpu

    Rust 33
  4. schell/mogwai

    The minimalist, obvious, graphical, web application interface

    Rust 434
  5. schell/steeloverseer

    A file watcher and development tool.

    Haskell 130
  6. schell/apecs

    An asyncronous and pleasant entity-component system for Rust

    Rust 74

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