A TouchDesigner project demonstrating a GLSL technique for displacing 3D geometry in real-time using a 2D texture for both vertex displacement and normal mapping.
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Updated
Jul 29, 2025
A TouchDesigner project demonstrating a GLSL technique for displacing 3D geometry in real-time using a 2D texture for both vertex displacement and normal mapping.
A TouchDesigner project that evolves a static GLSL vertex displacement shader into a dynamic, animated particle system with procedural motion and feedback loops.
A Modern C++ project to calculate and visualize triangles using Heron's Formula, offering an intuitive GUI powered by ImGui and OpenGL.
🎬 Professional animation framework for Python | Create stunning mathematical animations & visualizations with code | Built on Manim
Unity-based real-time graphics overlay system using Docker and socket communication.
Pong Multithreaded Linux C++ Game is a modern take on the classic Pong game, utilizing advanced OS concepts. This game features multithreading with separate threads for ball and paddle control, real-time scoring, and engaging graphics using SDL2. Two human players can enjoy competitive gameplay with responsive controls and a seamless experience
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