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Switch VecOfArrays for RecursiveArrayTools's VectorOfArray #2491

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@benegee benegee commented Jul 22, 2025

Recent updates made RecursiveArrayTools's VectorOfArray do the right thing when used with Adapt.jl. Hence we can avoid using our own VecOfArrays.

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@benegee benegee requested a review from vchuravy July 22, 2025 12:11
Comment on lines +10 to +13
mpi_neighbor_interfaces::VectorOfArray{Int, 2, Vector{Vector{Int}}}
mpi_neighbor_mortars::VectorOfArray{Int, 2, Vector{Vector{Int}}}
mpi_send_buffers::VectorOfArray{uEltype, 2, Vector{Vector{uEltype}}}
mpi_recv_buffers::VectorOfArray{uEltype, 2, Vector{Vector{uEltype}}}
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This seems counter what I expect. For GPU support the send and receive buffers likely need to be CuArrays.

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Shouldn't they get Adapt.jled as well?

julia> mpicache = Trixi.P4estMPICache(Float32)

julia> typeof(mpicache.mpi_send_buffers)
RecursiveArrayTools.VectorOfArray{Float32, 2, Vector{Vector{Float32}}}

julia> mpicache.mpi_send_buffers =  VectorOfArray(Vector{Vector{Float32}}(undef, 10))
VectorOfArray{Float32,2}:
10-element Vector{Vector{Float32}}:
 #undef
 #undef
 #undef
 #undef
 #undef
 #undef
 #undef
 #undef
 #undef
 #undef

julia> for index in 1:length(mpicache.mpi_send_buffers)
         mpicache.mpi_send_buffers.u[index] = Vector{Float32}(undef, 10)
       end

julia> Adapt.adapt_structure(CuArray, mpicache.mpi_send_buffers)
VectorOfArray{Float32,2}:
10-element Vector{CuArray{Float32, 1, CUDA.DeviceMemory}}:

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Likely! Are we missing a rule?

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codecov bot commented Jul 22, 2025

Codecov Report

✅ All modified and coverable lines are covered by tests.
✅ Project coverage is 96.70%. Comparing base (b9376e8) to head (d234c52).

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #2491      +/-   ##
==========================================
+ Coverage   96.68%   96.70%   +0.02%     
==========================================
  Files         512      511       -1     
  Lines       42302    42284      -18     
==========================================
- Hits        40899    40890       -9     
+ Misses       1403     1394       -9     
Flag Coverage Δ
unittests 96.70% <100.00%> (+0.02%) ⬆️

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@DanielDoehring DanielDoehring added refactoring Refactoring code without functional changes gpu labels Jul 22, 2025
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