Fix_DynamicBones - Fix append particles recursion error #75
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The return I implemented yesterday would obviously also stop the for loop form adding multiple children like the vanilla code can.
Inspired by the game code, which made adding the leaf require the particle to not have any children, I added a flag so that it can only add a leaf when particle did not add any of its children as particles. This is more similar to game code but also retains the ability to add a leaf particle when all children are in m_Exclusions.