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Thanks to [D_P]BLooD_DoG for the list
We played a few rounds and compared to KTX CA and came up with these differences:
- Unable to spec teammates when dead (only floating)
- Chat while dead should not go to players still alive, only to other dead players/specs
- Missing 3 second delay after spawn, before countdown starts
- Missing 3 second delay at end of round, after last person dies
- Oldschool CA sounds aren't playing (countdown/winner/draw ("DRO"))
- Stats need work, see screenshots. The KTX stats have all the data, but the tabular/summary format is more useful in regular CA because you don't have time to scroll up between rounds to see everyone's individual stats when you only have a few seconds
- Player disappears instantly when killed, looks weird
- Missing "Sudden Death" feature (after 'x' minutes, 20 second timer appears after which all players still alive get teleported to pent area to finish the round, so that the rounds don't last forever). Only applies to dm3?
- Support 3 teams (yellow)
- You make a damage sound when teammate hits you even though you take no damage (taking no damage is correct, sound isn't)
- Should not take damage when falling
- Default RL ammo should be 60, LG should be 100, GL (counted separately from RL) should be 20
- Teamoverlay shows teammates as full stack when they're dead
- Scoreboard doesn't show you who is dead and who is alive (can't tell how many enemies and teammates are left in a round)