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Releases: singaporetech/immersification-wip-locomotion

0.1.1

03 May 18:50
b647bc0
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0.1.1 Pre-release
Pre-release

Note that the code in here will always be "non-production ready" as it is meant to serve as code references for:

understanding the CHI'22 paper on "Understanding User Experiences Across VR Walking-in-place Locomotion Methods"
implementing your own WIP locomotion mechanisms in the implementation stack of your choice
The code in the unity-locomotion-scripts folder are Unity C# component scripts that developers can use in a Unity3D project.
There is also a sample-unity-project that uses these scripts in a "Hello World"-ish interactive VR environment.

What's Changed

  • enhanced header comments for InputManager and TrackerDeviceAllocator by @chektien in #4
  • Updated sample project folder names by @LeonFooC in #5

Full Changelog: 0.1.0...0.1.1

Version 0.1.0

03 May 09:05
f311f6c
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Version 0.1.0 Pre-release
Pre-release

Note that the code in here will always be "non-production ready" as it is meant to serve as code references for:

  1. understanding the CHI'22 paper on "Understanding User Experiences Across VR Walking-in-place Locomotion Methods"
  2. implementing your own WIP locomotion mechanisms in the implementation stack of your choice

The code in the unity-locomotion-scripts folder are Unity C# component scripts that developers can use in a Unity3D project.
There is also a sample-unity-project that uses these scripts in a "Hello World"-ish interactive VR environment.