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Blender Dawn of War Addon

Blender addon for import and export of Dawn of War models.
Blender Dawn of War Addon

blender_screenshot

Key features

  • Import and Export Functionality: Supports the Dawn of War model format(.whm), including meshes, textures, bones, markers and animations.
  • Object Editor support: Allows export to Object Editor model format(.sgm) so you can configure the unit properties, e.g. motions and actions.
  • Built-in conversion of textures: Automatically imports .rsh texture files, including all additional layers, and exports all of them back.

Installation

  1. Make sure your Blender version is 4.4 or newer.
  2. Download the latest release from the Releases page.
  3. Drag and drop the archive into Blender and click OK
  4. Restart Blender
  5. Go to Edit -> Preferences -> Add-ons, find Dawn of War Import/Export there
  6. Click on the "Setup using .module" button and select your mods .module file.

Import

  1. Open your mod with Corsix's Mod Studio
  2. Find and unpack the model .whm file (usually located at Data/art/ebps/races/<race>/troops)
  3. In Blender go to File -> Import -> Dawn of War model (.whm) and select your .whm file.

Export

Often a simple File -> Export -> Dawn of War model (.whm) is enough.
This tutorial describes the full process of exporting and adding a new model into DoW.

Links

First steps - how to install the addon and import a model from DoW into Blender

Exporting a model - step-by-step tutorial on how to optimize a model and put it into DoW

FAQ - Frequently Asked Questions

Troubleshooting

Ensure you are using Blender 4.4 or newer.
The addon reports some messages that you can find in Info Editor.
In case it doesn't help feel free to file an issue.

Acknowledgments

Disclaimer

Not affiliated with Sega, Relic Entertainment, or THQ.